In the manual it says that FaceCharacter is non-blocking, but it seems to be blocking, it pauses the game as it had a Wait(1), and the compiler doesnt allow you to write it in the rep_ex_always.
Is this the way its supposed to be?
If so, the manual could be updated to clarify this.
I, for one, would find a nonblocking FaceCharacter function useful, but since it can be done with a custom function, no problem : )
Is this the way its supposed to be?
If so, the manual could be updated to clarify this.
I, for one, would find a nonblocking FaceCharacter function useful, but since it can be done with a custom function, no problem : )