I just found out about AGS on monday and thought about starting my own game. I needed a background to test AGS with and tried some new techniques with this one, trying to get that classic "slightly antialiased but not too blurry" look. Haven't done anything quite like this before so I was surprised when it wasn't too difficult.
I don't quite like the water but I'm not exactly sure what to do with it. The scene is supposed to be high up on a cliff, but i'm not so sure if it looks that way.
Oh and the pillars are totally out of place, but I wasn't quite thinking and they're in the same layer with the floor and I can't bother moving them elsewhere.
so, any comments?

EDIT:
and yes I indeed had THAT scene from FoA on mind when i started
I don't quite like the water but I'm not exactly sure what to do with it. The scene is supposed to be high up on a cliff, but i'm not so sure if it looks that way.
Oh and the pillars are totally out of place, but I wasn't quite thinking and they're in the same layer with the floor and I can't bother moving them elsewhere.

so, any comments?

EDIT:
and yes I indeed had THAT scene from FoA on mind when i started
