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Topics - Nebuk

#1
Critics' Lounge / Container-background
Fri 16/06/2006 16:32:20
Old container
3dsmax8, Photoshop CS



I've been always big fan of Monkey Island-series. I love MI3's style (Buildings are tapered etc.) so I tried to imitate this style. I made this harsh old oily container. I first modelled it in 3d, so was able to make it look the way I wanted it to look. After that I made a paintover in Photoshop. I also wanted to add outlines, like in MI3's backgrounds.

Whole scene took me about hour or two to finish. Most of the time I tried to adjust colours to look better (with a help of Ildu). That light which is coming from that hole is really supposed to be so bright, because it's going to be in big role in the scene's puzzle (when that background gets to my game).

Any suggestions or critics?
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