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Topics - Femme Stab Mode >:D

#1
General Discussion / Long time, no see!
Sun 16/05/2004 11:23:57
YAY!

I am getting back into AGS. I will finish the boobie game, and then get on with finishing Slime, if everyone remembers that. I see you got new smillies ^_^ Must download the newest version of AGS.

Anywhoo, while I was away:

I messed with a lot of different RPG engines, so I kinda know  what's what so you can ask me about the best RPG engine for you.

I got into black metal, just recently. It turns out I can do the deep growling and write lyrics quite decently, and I took up learning drums.

I got in trouble with the cops for wearing a "Nazi Punks Fuck Off" t shirt. It's illeagal to wear an offencive t-shirt. I wasn't detained, but it wasn't nice.

I got a boyfriend ^-^ ^-^ ^-^ In case you're wondering, he's the one who got me into the whole black metal shabang. We have too much in common, and if we weren't born in different countries I'd be really creeped out. Similar eyes, similar hair, similar childhood O_O 
#2
General Discussion / GBA emulator problem
Wed 28/01/2004 13:05:30
So, I DLeda  few different GBA emulators, and every time I have teh same problem, it gives me an error that tells me to get DirectX. The thing is, I already have DirectX installed. It happens like that all teh time, it's pissing me off. HLPPLZKTNXBAI.

#3
Stupid babies, all they ever do is cry and keep you up. Well, it no longer has to be like that! It' stime to strkie back and here is what you do:

Get your stereo, and if you don't have a stereo, plug speakers into your CD player, or just use your computer with speakers.

Find the most anti-baby song you have.

Turn the speakers on maximum.

Turn speakers towards baby.

PLAY!!!!

They keep you up, keep them up.
#4
General Discussion / leaving for a week
Fri 02/01/2004 11:50:00
I am leaving because I am going on a cadet promotion course. I'll be back on the 10th. Bye0rz.
#5


:D

Whoever played my previous games will notice improvement, but I think it could be better. This is Corona for Afterdark, she's the main character, I am still working on my other projects (ie. the boobie game) but this is the main focus right now. So, I need opinions and critisism please, oh art gurus  of AGS.

#6
I'm turning 16 today \^-^/
#7
  // script for room: First time player enters screen
DisplayMessage("We thought that we were all the same");
DisplayMessage("We thought that it was all a game");
DisplayMessage("And then it all became undone");
DisplayMessage("Beneath the rays of scorching sun");
NewRoom (5);
 
}

Save me, o noble script gurus! Every time  try to save this simple script, it gives me the  error message "type mismatch - string with non string"
ARGH!
What did I do wrong?
#8
So I'm finaly taking interest in scripting. What I want to do is add a "poke" function to the gui, making it similar to walk and look, etc. Like if the main character pokes a person his view will change, and the character poked  will react differently from when the main character interacts with him/her. So, can someone give me the basic idea of how I would script this? It doesn't seem too hard.
#9
I fixed my previous problem, but now after someone *cough* Vel *cough* gave me the wrong advice my save button won't work! Take a look, please help! Please? :)
// main global script file

function game_start() {
 // called when the game starts, before the first room is loaded
}

function repeatedly_execute() {
 // put anything you want to happen every game cycle here
}

function show_inventory_window () {
 // This demonstrates both types of inventory window - the first part is how to
 // show the built-in inventory window, the second part uses the custom one.
 // Un-comment one section or the other below.
 
 // ** DEFAULT INVENTORY WINDOW
 InventoryScreen();
/*  
 // ** CUSTOM INVENTORY WINDOW
 GUIOn (INVENTORY);  
 // switch to the Use cursor (to select items with)
 SetCursorMode (MODE_USE);
 // But, override the appearance to look like the arrow
 SetMouseCursor (6);
*/
}

function on_key_press(int keycode) {
 // called when a key is pressed. keycode holds the key's ASCII code
 if (IsGamePaused() == 1) keycode=0;  // game paused, so don't react to keypresses
 if (keycode==17)  QuitGame(1);   // Ctrl-Q
 if (keycode==363) SaveGameDialog();   // F5
 if (keycode==365) RestoreGameDialog();  // F7
 if (keycode==367) RestartGame();  // F9
 if (keycode==434) SaveScreenShot("scrnshot.bmp");  // F12
 if (keycode==9)   show_inventory_window();  // Tab, show inventory

 if (keycode==19)  Debug(0,0);  // Ctrl-S, give all inventory
 if (keycode==22)  Debug(1,0);  // Ctrl-V, version
 if (keycode==1)   Debug(2,0);  // Ctrl-A, show walkable areas
 if (keycode==24)  Debug(3,0);  // Ctrl-X, teleport to room
}

function on_mouse_click(int button) {
 // called when a mouse button is clicked. button is either LEFT or RIGHT
 if (IsGamePaused() == 1) {
   // Game is paused, so do nothing (ie. don't allow mouse click)
 }
 else if (button==LEFT) {
   ProcessClick(mouse.x, mouse.y, GetCursorMode() );
 }
 else {   // right-click, so cycle cursor
   SetNextCursorMode();
 }
}

function interface_click(int interface, int button) {
 if (interface == ICONBAR) {
   if (button == 0) {  // show inventory
     show_inventory_window();
   }
   else if (button == 1) {   // use selected inventory
     if (character[ GetPlayerCharacter() ].activeinv >= 0)
       SetCursorMode(4);
   }
   else if (button == 1)    // save game
     SaveGameDialog();
   else if (button == 2)   // load game
     RestoreGameDialog();
   else if (button == 3)   // quit
     QuitGame(3);
   else if (button == 4)    // about
     {Display("MAGS game by Alex Varlakova");
     Display("Staring highwaygal (Al Ninio) as himself");
     Display("onethinkinggal (Annie) as herself");
     Display("Miez as Prof.Miez");
     Display("and Femme Fatale as Evil Bitch");
     Display("Engine by Chris Jones www.agsforums.com");
        Display("VISIT itkid.com/sasha.htm and itkid.com for more free games!");
          Display("Love, Alex");}
     
 }  // end if interface ICONBAR

 if (interface == INVENTORY) {
   // They clicked a button on the Inventory GUI
   
   if (button == 1) {
     // They pressed SELECT, so switch to the Get cursor
     SetCursorMode (MODE_USE);
     // But, override the appearance to look like the arrow
     SetMouseCursor (6);
   }
   
   if (button == 2) {
     // They pressed LOOK, so switch to that mode
     SetActiveInventory(-1);
     SetCursorMode(MODE_LOOK);  
   }
   if (button == 3) {
     // They pressed the OK button, close the GUI
     GUIOff (INVENTORY);
     SetDefaultCursor();
   }

   if ((button == 4) && (game.top_inv_item < game.num_inv_items - game.num_inv_displayed)) {
     // scroll down
     game.top_inv_item = game.top_inv_item + game.items_per_line;
   }
   if ((button == 5) && (game.top_inv_item > 0)){
     // scroll up
     game.top_inv_item = game.top_inv_item - game.items_per_line;
   }
 }
}

function character0_a() {
 // script for character0: Look at character
 
}
:)
#10
Oh well, going away with cadets for awhile, see you in 2-3 weeks, depending on what I want to do after I come back. If you have something important to say, say it now or forever hold your peace. I will be gone saturday.
Hugs to all.
#11
General Discussion / Which one are you?
Wed 20/08/2003 08:04:37
http://www.winternet.com/~mikelr/flame1.html
Please don't kill me if this link was posted before.
#12
General Discussion / king of fruit MY ASS!
Sun 10/08/2003 04:39:18
Durian is called the king of fruit, but the only reason it is because all the decent fruit cover in fear at the sight, or rather, smell, of tat thing. It stinks! The way people eat is is with their nose plugged, I did that and HELL. Don't eat that thing unless you're suicidal. It's supposed to taste good if you plug up your nose but it doesn't taste like anything.
#13
General Discussion / Strange....
Sat 09/08/2003 07:47:22
As children everybody has dreams about what they want to  become in the future. At a point I wanted to be a biologist, a genetisist and a psychologist and I only remember those. Now I want to be a chopper pilot. today my father asked me - do you remember when you were 7 you wanted to make computer games?   :o I didn't remember at first but then it struck me. Yes, it was one of my ambitions and I realised it without even knowing it.Thanks AGS! Feels great, now I have two childhood dreams acomplished - I've seen the ocean and made a computer game. Now I only have to learn the proper ninjitsu and write a book and I will be complete.Oh, and I have to become an evil villiain and live in a big dark castle  too.  ;D
#14
General Discussion / Anger
Thu 07/08/2003 11:46:38
Strange emotion it is. I get REALLY angry sometimes. Now I took up anger management and to avoid yelling and screaming now I just.... bite my wrist. It leaves a bite mark there but at least I don't harm others. I guess it's a bad idea since the mark is visible for a long time after and I don't like it. It's a bad way to deal with anger. Anger management isn't fun like in the movie either. All they do is make you deliberately angry and see what you do and make you fill out forms like "when was the last time I got angry" and " what did I do?" and try to convince you that yelling is a bad idea. Asssholes. I volunteered myself for it too. Now I regret it. So... whatever you do, don't volunteer for anger management. Get someone else to volunteer you (or sue you into it)
#16
http://itkid.com/heartbeat2.mid
Please, i need advice on how to improve this.
Thank you thank you thaaaaaank you!
 :D :D :D :D
#17
It got A Green Mile and Oscar and made Harry Potter popular. It made A Blurred Line such a sucsessful freeware RPG and it's what everybody secretly craves in a game. Raw emotion. Pure and simple.Of course it is hard to convey through a game, books and movies are more sucsessful at it but why isn't it done in games? Why don't people sob and reach for a box of tissues or totaly hate the baddie? In an average game the baddie is a simple obstacle, nothing more, just a bit of fun with the puzzles and a bit of a laugh at the jokes. Where's the passion?
#18
Hints & Tips / Uncertainty machine
Wed 16/07/2003 10:06:20
I'm stuck very early in the game, the lift puzzle. I'm guessing  that I should do something with the gum i the rubbish tin but she won't pick it up.
#19
Everything I type today I type with only one hand because I've got RUI - repetitive use injury in my right forearm. I spent waaay too much time on the computer during the holidays and I want to warn you people. Sooo... If you spend more than 6 hours a day on the computer you are likely to put one of your arms out of action for a month. It is very painful, so please take care and don't make my mistake. :'(
See you in a month,
:-*, femme.
#20
Critics' Lounge / Icons icons icons!
Tue 08/07/2003 14:10:24

What do you all think? It's for my game about bras.
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