G'day friends. Such a wonderfully resourcefull forum that I rarely need to post anything at most times, but this time I'm a little miffed (as I usually get ), but my issues are answered quite appropriately and very quickly when I get stuck, so here goes...
I have made myself a nice little pause screen for my 800 x 600 hi-colour game. Basically, its a small 320 x 120 box within an 800 x 600 GUI with the words "Game Paused - Click mouse to continue", but it's a graphic, not a text box. In the area around the box, every second pixel is black with every other the transparent colour, making it appear as though the screen tinted when the game is paused. It's a very nice effect.
Now here's my problem... Room0 is the splash screen of my game with all GUI's made invisible and the player hidden (obviously). The space bar activates the pause even here and when you unpause the game, all GUI's become visible like I want them to in the global script. The thing is, I don't want the pause GUI to be active while on the splash screen. I've tried disabling the interface but that just stops me from quitting or continuing the game. The game works fine otherwise, no scripting errors.
Q. Can I disable the space key until room1?
While I'm on it, I've not found anything in the help files or online, unless I have not read everything...
Q. I have @SCORE@/@TOTALSCORE@ on the left side of my status bar, @OVERHOTSPOT@ in the middle, but I would like the room description on the right. How do I display the room description without calling a script in every room? Is there a GUI token that handles room descriptions?
Thanks in advance...
I have made myself a nice little pause screen for my 800 x 600 hi-colour game. Basically, its a small 320 x 120 box within an 800 x 600 GUI with the words "Game Paused - Click mouse to continue", but it's a graphic, not a text box. In the area around the box, every second pixel is black with every other the transparent colour, making it appear as though the screen tinted when the game is paused. It's a very nice effect.
Now here's my problem... Room0 is the splash screen of my game with all GUI's made invisible and the player hidden (obviously). The space bar activates the pause even here and when you unpause the game, all GUI's become visible like I want them to in the global script. The thing is, I don't want the pause GUI to be active while on the splash screen. I've tried disabling the interface but that just stops me from quitting or continuing the game. The game works fine otherwise, no scripting errors.
Q. Can I disable the space key until room1?
While I'm on it, I've not found anything in the help files or online, unless I have not read everything...
Q. I have @SCORE@/@TOTALSCORE@ on the left side of my status bar, @OVERHOTSPOT@ in the middle, but I would like the room description on the right. How do I display the room description without calling a script in every room? Is there a GUI token that handles room descriptions?
Thanks in advance...