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Topics - DragonRose

#1
General Discussion / Does anybody speak Hindi?
Mon 24/04/2006 03:00:05
Hello, all! I've got a mystery, and I need some help.

I was looking through an old journal, and I flipped through to the end pages. On the last two lined pages, I found some writing- not in my own hand, not even in my own language. I've showed it to some friends, and they think it might be Hindi. It looks to be three different people writing, maybe four. I have NO idea what it says. I don't even know who would have written it. Anyone got any ideas on what it says?

QuoteKhudi ko ker buland itna
    Keh Himalya kee choti
    per ja pohanchay
    Aur khuda tum se poochay
    abay gadhay tu utray ga kaisay

    Gul Gay Gulsham Gaye,
    Gul ke Patte ah Gaye
    Sare Shayair Mar Gaye
    Tum ullu (I think) ke Pathe Rah Gaye

    Mere Mare ke bad mera
    closton (might be doston), yun Ansoo na bahana
    Agar emeri yada aye lu
    sidha eefar chaleye ana

    Ye did tumpe aaya

    Kasur is ka nahim
    Mili yeh nigahain tumse
    Minka milna humari
    galti nahin
    Kuch kho se gaye hum
    Jab Jab dekhe lage tumhe
    Pyar hogaya hume tumse

And if you DO know what it means, and it's insulting, please just e-mail me rather than posting it in a comment? Thanks!
#2
Sorry it took me so long to get around to posting this. Yay for essay season!

Rules: Every week (or so) a post will be made with a list of items and a scenario. Using your wit, skill and lack of mental health; find a way to complete the scenario with the items provided. You can only use a set number of items of your own choice. When I say use your skill, use it.

For example: you have a boulder and a reinforced window. I advise not using Pick Up boulder chuck through window. Think of something adventuresque to use.

Voting: After the week voting shall commence!

What If I win?: The winner chooses the next scenario and list of items.

Scenario

Okay, I'm sick of inventory puzzles. Lets change things up a bit.

You are a dog named Watson. You have four feet and are about 12 inches (30 cm) high at the shoulder. Your owner has just made a sandwich. Said sandwich has been left on the counter while your owner went to answer the phone in the other room. You want that sandwich. Go get it.

Remember, you are a dog, though a rediculously clever one. You can only hold one item at a time, and it has to be something small enough to fit in a dog's mouth. You have no thumbs, but you can pull things with your teeth.



You can use anything in this picture, but remember distances. You can pull and push chairs, drawers and cupboard doors. The sandwich is by the fruitbowl.

Yeah, this is quite different than a normal puzzle time, but I think we've pretty much exhausted inventory and "escape from a room" puzzles. Lets see what people can come up with for a trickier version. If no one is interested, I'll come up with something new.
#3
Why was it when I first saw this Superman cover, all I could think of was the end of Gabriel Knight 2?


She's playing a lost Wagner opera on that Kryptonian xylophone, I'm sure of it!
#4
I just finished playing Kings Quest 4. Finally. After about seven years of trying.

Anyway, at the end of the game a text box popped up saying "Your Secret Code is: RA8N?;5H;.JD"

Does anyone know what this is? It's got me quite confused.
#5
Yeah, I know I said that I was going to hold off until the new year- I didn't plan on being so BORED at my parent's house (I have no computer of my own here for two weeks... send help)

So, it's puzzle time time!

Rules: Every week a post will be made with a list of items and a scenario. Using your wit, skill and lack of mental health; find a way to complete the scenario with the items provided. You can only use a set number of items of your own choice. When I say use your skill, use it.

For example: you have a boulder and a reinforced window. I advise not using Pick Up boulder chuck through window. Think of something adventuresque to use.

Voting: After the week voting shall commence!

What If I win?: The winner chooses the next scenario and list of items.

Scenario:

Have you ever heard little kids ask how Santa is able to get down a chimney without getting stuck?  Well, the problem is, he doesn't ALWAYS make it.

Santa's stuck in your chimney.  Get him out before sunrise or Christmas is ruined!

I'm so incredibly bored I drew a picture.


Items:
Santa
Milk
Cookies
plate
table cloth
Christmas tree
Ornaments
Christmas star
Electric Christmas lights
A potted pointsetta
Christmas cards
4 stockings
Fireplace tools (shovel, poker and whisk)
Box of oversized fireplace matches
4 oranges (if I get an orange in my stocking, so will all of you!)
logs
3 Christmas presents containing whatever you want (also known as three inventory items of your choice)

Happy Puzzling to all, and to all a good night.
#6
The GTD topics are an excellent resource for adventure game makers.Ã,  However, with the forum being a little delicate right now, I'm personally a bit worried they might end up dissapearing into cyberspace.

Paranoid? Me? Never!

Anyway, some bits have dissapeared, because pictures are no longer linked to.  The mise-en-scene discussion is a bit hard to understand without the stills from Citizen Kane.

So here is my thought.Ã,  Adventure Developers has just risen from the grave. They need content. Would anyone object to the discussions being posted there in a sort of interview style (each post being credited to the person who wrote it)?Ã,  This would be with random messages about how the discussions would work or questions on where to find more GTD's edited out.

Pros:
-AD benefits: they get content
-Forums benefits: some of these discussions are huge, and they'll no longer need to be in the database
-other developers benefit: they might not have any reason to look through the forums, so they wouldn't be exposed to these points of view.
-The threads can be archived without losing things like screenshots or movie stills that are hosted elsewhere

Cons:
-not as easy to continue discussions, which is what the threads were all about (solution: people can continue to discuss in the AD forums or the comments section)
-some people may get ticked off at having their words published without permission (some no longer read the forums and wouldn't know about this) and the discussions might not make sense if their contributions aren't there.Ã,  It's impossible to properly credit them when they're only known as "Riot" or whatever. (Riot was a guest who posted several times in one of the discussions)

Your thoughts, ladies and gentlemen? I'm specifically interested in hearing from people like Barcik, Ginny, GG, Bionic Bill... the people who posted in these a lot.  After all, they're your words.
#7
General Discussion / Adventures in the Funnies
Tue 14/09/2004 16:12:24
I was at Inktank.com this morning, and I thought everyone here might get a kick out of today's comic.

http://www.inktank.com/AT/index.cfm?nav=1035

It made me chuckle.
#8
PUZZLE TIME

Rules: Every week a post will be made with a list of items and a scenario. Using your wit, skill and lack of mental health; find a way to complete the scenario with the items provided. You can only use a set number of items of your own choice. When I say use your skill, use it.

For example: you have a boulder and a reinforced window. I advise not using Pick Up boulder chuck through window. Think of something adventuresque to use

Voting: After the week voting shall commence!

What If I win?: The winner chooses the next scenario and list of items.

Scenario

Hiking through the jungles of deep dark Africa, you stopped for a nap.Ã,  When you wake up, you discover that your backpack is gone!Ã,  It has been stolen by a villianous monkey, who at this very moment is sitting at the top of a tree and eating your potato chips!

Get your backpack back AND revenge yourself upon the monkey!

Items
Jungle vines
Bananas
Big rock
Small rock
Stick
Idol
Pocket change
Handkerchief
Ugly hat
Bottle of sunscreen
Razor
Flyswatter
Plus 2 Items of your choosing.

Go forth and puzzle!
#9
Sorry about doing this rediculously late.  :-[ I'd forgotten I'd entered the Sprite Jam.

TOPIC: An alien!
SIZE: 100x100
COLOURS: 16

Go forth and make spritey images!
#10
Critics' Lounge / Singing when sick
Sat 05/06/2004 03:02:00
I was home sick with a cold yesterday, and I found a microphone.Ã,  Being very, very bored, I hooked up the microphone and started singing. And you all have to suffer through it! Mwahahaha...

What I'd like to know is if this (or a version where I could actually breathe through my nose) would work well as background music for a dream sequence cutscene.Ã,  And any recommendations on recording would be awesome as well.Ã,  I've never done recording before.

http://muss.cis.mcmaster.ca/~mcleodc/fires%20burning.wav
#11
AAAAAAAARGH!!!!!!!!!!!!

I could live with the cancellation of Full Throttle. I could live with the cancellation of Uru Live. I could even live with the cancellation of Sam & Max 2.Ã,  But this... this is EEEEEVIL!

QuoteFirst the news on Gray Matter that everyone in the adventure community has been breathlessly anticipating. Gray Matter (aka Project Jane-J) has temporarily been put on hold.

Okay.Ã,  I know it's not really that bad.Ã,  I know that other would-be games have suffered much, much worse fates.Ã,  But Gray Matter was the game that had me running around the house making squeaky noises of delight when I heard about it.
This was the game that was going to make up for the open-ended conclusion to GK3.  This was the game I was going to run out and buy the first day it hit the shelves. I'd pay full price to support this.  And now it's on hold.

I guess it's for the best, though.  If JJ thinks she can make Adventure Games profitable again (she plans on doing an episodic AG, where you can buy small portions of the game and download them over the net, trying to attract the casual game market and the hard core adventurers) more power to her. 

Wow. I think I went through the seven stages of grief in like, five minutes.Ã,  You know you're too wrapped up in adventure games when... ::)<---(ugly smiley. want the old one back)
#12
A few months ago I made a bare bones Gabriel Knight Template.  It doesn't have any pictures, and the characters are just Roger and Roger's evil twin named NPC, but the scripting part seems to work well.

This includes the Gabriel Knight dialog script (created by Dorcan), a Gabriel Knight style GUI with six options, a custom control panel, and custom inventory screen.  

This is missing some things from the original interface, like the tape recorder and voice-pack options.  But most stuff is in there.

Enjoy!
#13
General Discussion / Don't Copy that Floppy
Fri 06/02/2004 17:34:41
Okay, this made me giggle like a school girl.  It's an anti-software-piracy ad, circa 1992, complete with old school rapping, Carmen Sandiago and Oregon Trail screen shots, and the running man.

Bam!

I'll never pirate again.
#14
Adventure Related Talk & Chat / AGI to the GBA
Wed 28/01/2004 15:47:46
Mmm.. Acronymlicious.

Anyway, a guy named Brian Provacino has developed an emulator for the Game Boy Advance that plays old AGI games! You need to get Flash Cards and a reader, but you can download the emulated games from his website.  He's got the first four KQ's, LSL1, SQ 1 and 2, and a whole bunch more.

He's even got a PC game boy emulator, so you can download PC games emulated for Gameboy to play on your PC.  That just kind of hurts my brain, though.
#15
For my first attempt at template making, I attempted to copy the one from Gabriel Knight 1. There are no graphics, but I made up a controls interface, an inventory interface, and I borrowed *coughstolecough* Dorcan's Gabriel Knight dialog script, besides the usual icon interface.  Could someone please test it before I release it officially? Please and thank you!

Edit: Okay, I'm a moron and I forgot to post a link. Here it is.
#16
I found this over at the JA forums:

QuoteTIERRA ENTERTAINMENT BECOMES AGD INTERACTIVE



Anonymous Location, December 2003--In a surprise announcement early this morning, the Anonymous Game Developers unveiled a new website and a new name for their production banner that has seen the release of two extraordinarily successful remakes of classic Sierra titles, King's Quest I: Quest for the Crown and King's Quest II: Romancing the Stones.

The new name AGD Interactive, or AGDI for short, was chosen in order to better express the purposes of the Anonymous Game Developers. The AGDs never wanted recognition for themselves, they never wanted monetary compensation for the long hours of hard work they put into their games - they wanted the games to speak for themselves, to show that adventure games must not be forgotten and could still be popular.

"The original name the Anonymous Game Developers chose, Tierra, was obviously a play on Sierra," AGDI Webmaster Relight commented on the change. "It was a respectful way of giving tribute to Sierra, but it was also a bit of a gimmick. The AGDs no longer need such references to gain publicity, so a new name was an inevitable step to better reflect the character and mission of their efforts. The AGD acronym by now is extremely well known, so adding the 'Interactive' to it to create a new acronym, AGDI, was a natural choice. The name AGDI reinforces the priorities of the AGDs - to release games anonymously so that the focus is entirely on the games. And the addition of 'Interactive' highlights the original nature of the adventure genre - puzzle-solving instead of violent action."

The AGDI team is currently working full-speed on their remake production of Quest for Glory II: Trial by Fire. AGDI's new home, AGDInteractive.com, will launch early next week.


I just thought people might like to know.
#17
Critics' Lounge / south walk cycle
Fri 12/12/2003 02:44:38
This isn't my first attempt at a walk cycle, but it's the first I'm willing to show anyone



Things that I know need to be fixed-

-black background+black boots=bad idea
-you can see the "skeleton" I drew over poking out occasionally

Any C+C would be greatly appreciated
#18
In honour of the fact that the ground (here at least) is covered in snow, I give you the sprite jam of making SNOW SCULPTURES! Snowmen, snow dogs, snow castles, snow bluecup (or would that be white cup?), anything at all.  But it has to look like snow!

Size restrictions: 20000 pixels square in any form you want- 200x100, 141x141.

Colour restrictions: 256 colours, including pure white.

Is this right? I've never hosted one of these before.
#19
Too bad the ACR thread dissapeared, because I'm in need of assistance.

For my game Bard's Blood, I need four songs written- two ballads and two... I can't think of how else to describe them other than "angry chick rock." Think Bif Naked or Fefe Dobson.  I have the lyrics all written, but unfortunatly the things I know about writing the music I can count on the fingers of one foot.  

Whoever wants to give a stab at trying to write the music will get:
A) undying gratitude!
B) credit as composer for the game!
C) exchange of work- I can write/edit dialog, do historical/mythological research, or do some minimal character art.
D) A NEW CAR!!!!*

The lyrics are here.  There's only three songs there, because I need two versions of the last one- a slow and a fast one.  The songs should be arranged for one or two guitars, electric bass, a soprano vocal line and drums.

Thanks bunches!

*note: may not be a real car. May in fact be a picture of a car. No substitutions, exchanges or refunds. Discression is advised- the management.
#20
I have come to accept the fact that if I do original drawings for all the backgrounds in my game, Candace Grace will be released in time for my grandchildren to play it.  So I've started experimenting with a new style- which is basically mashing a bunch of photographs together and painting over them.

This is my first attempt.  It's made from four seperate images.  And yes, I know that the picture in the foreground doesn't match.

Does it look okay? Anything to improve on? Scrap the idea? Your thoughts and opinions!

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