The story: William, the very last knight of Enoworld, is about to face one of the greatest challenges of his career: the evil, organic-matter-hating robots from outer space have appeared somewhere in the far north of Enoworld, planning an invasion, and he is the only one who can stop them… if he ever manages to overcome his sudden fits of melancholy mood and self-doubt. In this game, you lead William through the somewhat odd-looking landscapes of Enoworld, as he searches for the mysterious holy stones, his weapon against the vile metal invaders.
First of all, let me just say that “Enoworld†is my very first AGS game, so try not to approach it with very high expectations; it's just a beginner's adventure game. The game is somewhere between to-be-taken-seriously and humorous. Here are some of the features:
-resolution: 640x400; hi-color (16-bit)
-one player character
-buildings that are five times bigger on the inside than they are on the outside
-almost no animation (I'm really not good at it)
-70+ rooms
-a great number of dialogs (a lot of chatty characters), without voice-acting
-a healthy dose of irony and sarcasm
-puzzles that shouldn't be very hard to solve
-no music (I'm really not good at composing music either); “background music†consists of nature sounds (birds, crickets, wind, ocean waves, frogs, thunder…)
-should take you at least 2 hours to complete
In-game screenshots:
Screenshot 1
Screenshot 2
Screenshot 3
Since I had problems uploading all of the game files as a single zipped file, I had to divide them into two files. The second one (Enoworld2.zip) contains the game audio (the music.vox file, it's 20.12 MB) and the first one (Enoworld1.zip) contains everything else (9.78 MB). Don't forget to place all the files you have extracted from Enoworld1.zip and the file you have extracted from Enoworld2.zip into a single folder before you run the game.
Download the game:
Enoworld1
Enoworld2
First of all, let me just say that “Enoworld†is my very first AGS game, so try not to approach it with very high expectations; it's just a beginner's adventure game. The game is somewhere between to-be-taken-seriously and humorous. Here are some of the features:
-resolution: 640x400; hi-color (16-bit)
-one player character
-buildings that are five times bigger on the inside than they are on the outside
-almost no animation (I'm really not good at it)
-70+ rooms
-a great number of dialogs (a lot of chatty characters), without voice-acting
-a healthy dose of irony and sarcasm
-puzzles that shouldn't be very hard to solve
-no music (I'm really not good at composing music either); “background music†consists of nature sounds (birds, crickets, wind, ocean waves, frogs, thunder…)
-should take you at least 2 hours to complete
In-game screenshots:
Screenshot 1
Screenshot 2
Screenshot 3
Since I had problems uploading all of the game files as a single zipped file, I had to divide them into two files. The second one (Enoworld2.zip) contains the game audio (the music.vox file, it's 20.12 MB) and the first one (Enoworld1.zip) contains everything else (9.78 MB). Don't forget to place all the files you have extracted from Enoworld1.zip and the file you have extracted from Enoworld2.zip into a single folder before you run the game.
Download the game:
Enoworld1
Enoworld2