Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - FlyingMandarine

#1

Hi everyone! :smiley:

In case you haven't heard of our game, A Poison Green, which is a dystopian thriller with a heavy emphasis on narration and choices, here is a link to the corresponding Games in Production thread (it hasn't been updated in some time, but progress is happening quite steadily behind the scenes): http://www.adventuregamestudio.co.uk/forums/index.php?topic=48207.0

For those familiar with the AGS community, we are so very lucky to have in our team both Ilyich (the Blackwell series, Technobabylon, Shardlight) and Crimson Wizard. :smiley:

We are looking for a 2D Background Artist to both create new backgrounds and touch up existing ones to add small animations to them. A lot of backgrounds (approximately 40) have already been painted by Hayley (SookieSock), so although there is still a fair deal of work left, the bulk of it is already done. If you have a talent for and an interest in character art, you can also lend a hand to our character artist if need be! :smiley:

Here are some of the game's backgrounds so you can see the style we have gone for:




Since most of us work on the game in our spare time, you wouldn't be expected to pull out dozens of hours a week; however, we do want someone motivated who will be able to produce at least a couple of backgrounds a month, animations included. As for payment, you would get a percentage of profits from the sales matching the amount of work you will have provided for the game (the usual revenue share).

We really are a super-friendly bunch of people who love what they do, so please don't hesitate to get in contact with us if the game appeals to you!

If you are interested, you can send me an e-mail over at hermenaultpatrice@gmail.com or reply via PM here. :smiley:

I look forward to hearing from you!

Patrice (FlyingMandarine)
#2
UPDATE: We found somebody! To prevent the same mistake as last time, and if it's alright with the moderators, I will not mark the thread as "[HELP FOUND]" for the next few days/weeks in case we once again have an unfortunate turn of events. Thanks to all who applied!


Hi!

We are a new independent team working on our first commercial title, a full-length point'n'click sci-fi/thriller with a heavy emphasis on storytelling called A Poison Green. To see screenshots of the game, along with more information, see here: http://www.adventuregamestudio.co.uk/forums/index.php?topic=48207.0

We are currently searching for a second character animator to assist the one we already have. We are only looking for serious people who are willing to invest the time and energy necessary to make our game a success.

We intend for the game to be a commercial endeavor, and so you would earn a part of the profits from the sales up to the amount of time you have invested in the project. The game is about 20% done, yet we have already been contacted by several publishers, which bodes well for the future of the game.

Here is a sample of some character animations from the game, which you should be able to imitate:



What we would require of you:

-That you be able to perfectly imitate the drawing and animating style,
-That you have enough free time to work steadily on the game (no less than 5 or 10 hours a week),
-That you communicate regularly with myself and the other animator.

As for me: I have worked on several commercial and freeware titles, including Xbox 360, Android and iPhone games, albeit as a translator (I will gladly send you my resumé on request). As a writer, I have been regularly published in the popular French video games magazine Joystick.

If you are interested and you think you meet all the criteria, please send me an e-mail at hermenaultpatrice (at) gmail.com

I look forward to hearing from you,

Patrice Hermenault AKA FlyingMandarine
#3
UPDATE: We just found out our second animator. Thank you very much to all those who applied!


Hi!

We are a new independent team working on our first commercial title, a full-length point'n'click sci-fi/thriller with a heavy emphasis on storytelling called A Poison Green. To see screenshots of the game, along with more information, see here: http://www.adventuregamestudio.co.uk/forums/index.php?topic=48207.0

We are currently searching for a second character animator to assist the one we already have. We are only looking for serious people who are willing to invest the time and energy necessary to make our game a success.

We intend for the game to be a commercial endeavor, and so you would earn a part of the profits from the sales up to the amount of time you have invested in the project. The game is about 20% done, yet we have already been contacted by several publishers, which bodes well for the future of the game.

Here is a sample of some character animations from the game, which you should be able to imitate:



What we would require of you:

-That you be able to perfectly imitate the drawing and animating style,
-That you have enough free time to work steadily on the game (no less than 5 or 10 hours a week),
-That you communicate regularly with myself and the other animator.

As for me: I have worked on several commercial and freeware titles, including Xbox 360, Android and iPhone games, albeit as a translator (I will gladly send you my resumé on request). As a writer, I have been regularly published in the popular French video games magazine Joystick.

If you are interested and you think you meet all the criteria, please send me an e-mail at hermenaultpatrice (at) gmail.com

I look forward to hearing from you,

Patrice Hermenault AKA FlyingMandarine
#4


Story

Washington D.C., 2070.

Environmental diseases are now the norm due to an ever-decreasing air quality that forces people to wear gas masks at all times. When all legitimate plans to make a difference failed and with a passive government that dared not listen, eco-terrorism became the only way to make one's voice heard.

Such is the world in which three people's paths cross.








These three characters and their shattered moral compasses are at the center of a story of espionage in a city of perpetual rain, sickness and misunderstanding.



Screenshots (Work-in-Progress):

(Click on each screenshot to see them in higher resolution!)


Any interaction with the outside world is a struggle for Mia.



William visits a long-time friend.



Depends on the kind of stuff, I suppose.



Mia waits on a stranger who would "like a word or two."



Elijah's best friend, Hafiz, shares the same beliefs and ideals as our dear history teacher.



If this looks bad for William, be reassured that it will only get worse.






Featuring:

-Three playable characters,
-Everything you make your characters say or do slightly alters their behavior, allowing them to make choices that wouldn't have been available to them otherwise,
-Over 50 backgrounds in 1024à—768,
-Difficult (a)moral choices,
-Full English voice-acting,



Credits:

Story (90%) by FlyingMandarine
Scripting (50%) by geork and FlyingMandarine with help from Crimson Wizard
Background art (80%) by SookieSock and Nick Canton
Character art (40%) by Ilyich and Honza
Sound/Music (20%) by Johan Tardif



Development progress:

March 2020:

We've finished work on a first version of Chapter 2 a couple months early, and are now about 20% into the last chapter! The aim is to have the game playable from start to finish by the end of August, although that's a tad optimistic. Then it'll be time to get the last art assets in, rewrite/re-code scenes that don't work as well as they should, and more generally having a quality pass on the whole game.

Also, we now have a nice website! Check it out here: http://www.apoisongreen.com

If you use Twitter, please feel free to follow us at https://twitter.com/FarawayInd !
#5
FINAL UPDATE (December 31, 2012):
We have found our background artist, our character artist and our programmer.
However, if you are a background artist or a character artist and are interested in the project, you can still contact us. We have a lot of art assets to produce, so we may recruit other artists.


Project:
Untitled Project (WiP title: A Poison Green)

Details:
Washington D.C., 2070.

Environmental diseases are the norm due to an ever-decreasing air quality that forces people to wear a mask at all times. When all legitimate plans to make a difference failed, eco-terrorism became the only way to make one's voice heard amidst the many lobbies dominating a passive government. Such is the world in which three people's paths cross.

William is a journalist with a dwindling interest in the news that will lead him to take truly drastic measures in order to cover the upcoming 20th anniversary of the Washington Bombings.

Jadon is an unemployed man aimlessly wandering through life, stuck behind ideals that never translate into acts.

Elijah is a history teacher who, when not proselytizing to his students, works toward making sure history will take a sharp, unexpected turn toward a brighter, greener future.

These three characters and their shattered moral compasses are at the center of a story of espionage in a city of perpetual rain, suffering and misunderstanding.

Positions Available:
We are a new independent team of highly qualified individuals working on our first commercial title, a full-length point'n'click adventure game with a heavy emphasis on storytelling.

We are looking for one or several background artists, character artists and programmers. We are only looking for serious people who are willing to invest the time and energy necessary to make our game a success. Since you would be part of our team, we would prefer that you earn a part of the profits based on the amount of time you have invested in the project, but up-front payment might be an option.

The visual style of the game should be realistic: think more Gemini Rue / Resonance and less Day of the Tentacle / Deponia.

Deadline:
The project being in preproduction, there is no deadline set in stone yet.

Comments:
I have worked on several commercial and freeware titles, including Xbox 360, Android and iPhone games, albeit as a translator (I will gladly send you my resum� on request). As a writer, I have been regularly published in the popular French video game magazine Joystick.
Our musician has worked on several freeware titles and has a SoundCloud profile that might interest you: https://soundcloud.com/sgt-hartman

You can either send me a private message here or send me an e-mail at hermenaultpatrice (at) gmail.com

I look forward to hearing from you,

Patrice Hermenault AKA FlyingMandarine
SMF spam blocked by CleanTalk