Duck games studio is proud to announce:
Jungle - an adventure game
You are Roger Schmitt. Your mission: destroy the "death ray" (a doomsday weapon) on a tropical island.
But, you are not alone. With Peter Denver (who has the bomb) you are going to explore an
island with strange inhabitants and mystic jungle.
But watch out! You can be killed (like the real life) or detected!
Welcome to duty!
Key features
* Explore a desserted island with strange inhabitants
* High quality music score
* You have to stealth around the island
* Watch out for the land mines!
* blow the base on the island!
System requments:
* A monitor with 16 bit colours and a resolution of 640 x 480.
* Mouse
* Keyboard
Screenshots:


Development Progress:
Story: 95%
Scripting: 95%
Graphics: 65%
Sound/music: 65%
Development Diary:
05/06/07
I haved changed the color depth to 16 bit. The redesigning is working good. I think that I can make a demo soon.
24/06/07
I haven't updated the game so much now because I have taken some vacation from the computer
. I'm now working with an intro scene so the start of the game will look like a movie. Also, thinking out names for the rest of the persons in the game.
I will publish soon some new screenshots!
10/07/07
Now I haved worked with the GUI. Starting to script so the game will look like a Lucasarts game. And I haved writed the manus for the game.
I hope that I will have a release date at the end of this month.
Jungle - an adventure game
You are Roger Schmitt. Your mission: destroy the "death ray" (a doomsday weapon) on a tropical island.
But, you are not alone. With Peter Denver (who has the bomb) you are going to explore an
island with strange inhabitants and mystic jungle.
But watch out! You can be killed (like the real life) or detected!
Welcome to duty!

Key features
* Explore a desserted island with strange inhabitants
* High quality music score
* You have to stealth around the island
* Watch out for the land mines!
* blow the base on the island!
System requments:
* A monitor with 16 bit colours and a resolution of 640 x 480.
* Mouse
* Keyboard
Screenshots:


Development Progress:
Story: 95%
Scripting: 95%
Graphics: 65%
Sound/music: 65%
Development Diary:
05/06/07
I haved changed the color depth to 16 bit. The redesigning is working good. I think that I can make a demo soon.
24/06/07
I haven't updated the game so much now because I have taken some vacation from the computer

I will publish soon some new screenshots!

10/07/07
Now I haved worked with the GUI. Starting to script so the game will look like a Lucasarts game. And I haved writed the manus for the game.
I hope that I will have a release date at the end of this month.