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Topics - Johanas

#1
Hi, quick code question.

I'm trying to make a game with a text parser and I was wondering if it was possible to ignore words that the user inputs that are not in the word group? basically I want something that takes an unknown word and sets it's word group number to 0.

here's the pseudo-code
Code: ags

  if (Parser.SaidUnknownWord()) {
    UnknownWord = 0;
    }


Something like that


Bascally if someone types "look at carpet" and there is no word for carpet the get the message:
"there's not much to see"
instead of:
"Please use another word for carpet"

Thanks for your help
#2
Presenting the demo for Chucksy the Great!

Some screenshots






A bright and cheery game as you can see with no subversive or adult content whatsoever...

seriously...

none...

Anyway, this demo acts as a prologue to a game that I would love to make but I probably don't have the time. I started making it in 2.7 and just spent the day updating everything in it to AGS3.

I'm putting what I've made so far up here in the hopes that I will get positive feedback and continue making the game, and also so that people can act as beta testers and tell me what's wrong with it (like why does the screen get cut off at the sides on some computers).

Why not have a look, it's only 5 - 10 minutes long. Download it here

it's 12mb by the way, and don't worry, I didn't use file factory, I'm hosting it myself.
#3
Hi guys,

This is Purgatorio and it is the first game I've made that I've decided is good enough to be put up on the AGS website.

It took me six months to make and all of the visuals and music are completely original. It's quite a large file, but I think it's worth it for the look and feel of the game. I've tried to create an involving atmosphere and game world.

The game follows Frank O'Shea, A soldier on a peacekeeping mission. He is shot in the line of duty and blacks out. He awakens to find himself wounded and in a strange, but somehow familiar town. You must act as Franks guide as he tries to remember what has brought him here. Welcome to Purgatorio…

The game can be Downloaded here (89MB):

Purgatorio


Features:

- 800x600 resolution with 32 bit colours.
- A mixture of photographed and hand drawn characters and backgrounds, tailored into a common visual style.
- Animated characters, locations, and effects.
- Interact with the inhabitants of Purgatorio.
- Inventory and conversation based puzzles, as well as some lateral thinking.
- Explore over 25 unique locations, indoor and outdoor.
- There's a couple of Easter Eggs to be found, and a few sly references to other games and genres.
- All music is original and created solely for this game. 8 different tracks add atmosphere to exploration and puzzles.
- Simple, easy to use interface.
- Not really a feature but occasional bad language and strong, implied violence.
- Finally, an interesting storyline and game world.

Screenshots:








I think the game has been well tested but get back to me if you find any bugs or inconsistencies

Hope you guys enjoy playing it.
(Extra points if you can tell me what Irish town provided the backgrounds)

Purgatorio created and designed by Jonathan Lynch
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