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Topics - TheMightyJodo

#1
Hi, I'm looking for feedback. 

The sample game is at:  http://www.bluefugu.info/private/Starlight_Alpha.zip

I have a general idea what I want: basically a space exploration game (ala SQ3) with updated graphics.

For each planet you come across, you will attain orbit.  But I want lots of planets.

The current planet animation plays too fast, and it's just too big.  I plan to manually change the speed of the animation in AGS (each frame).

Should I use 3 views and not render the 2 pillars? 

Can I slide the planets into view (like Flash with a Mask) or must I use sprites?  This is more of a graphics question for the game, not too technical, but the specs are definitely a consideration.
#2
General Discussion / Problems with this forum.
Wed 28/03/2007 01:38:17
I'm restarting my adventure game work.  It's a hobby.  I have lots of people that I know that are helping me start up production again.

It has come to my attention that Blackthorne was working on a game -at the same time- he and his friends spammed, griefed and trolled any attempts by me or my team to work on the game.

Blackthorne followed us to this site, where we promised not to discuss anything that happened before.  Now we know that Blackthorne and his friends (Broomie comes to mind) continued to harass our team, even on this forum.

What happened on this forum?  It was locked.  It was a slap in the face for everyone on my team, and we were surprised this forum was unable to 'rise above the Trolls'.

We've all learned our lesson.  This is a good forum for technical issues (I posted in the technical forums without any problems).  That's where it ends.

The final nail on the coffin was the trolling caused by Mig.  Really?  what is the point?  It's just a hobby?  Don't get yourself bent out of shape.

- The Mighty Jodo
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