Hi guys, me again 
The comments and crits I got with the first character the other day really helped, so I think I should open up my first AGS background to the same sort of scrutiny, and see what you lot can suggest. I've run into a bit of a block now on this, and can't see how to progress it to the next level. Ideas?
It's supposed to be an undergound room, concrete and steel framed, with sparse, functional decor. It's a kind of monitoring station where a guy lives and works.
I want to add a few more personal touches to show someone has lived here, posters, books, piles of crap on the floor and stuff like that, and i've got a fair bit of cleaning up and optimising of colors to do, but i'm more concerned with the overal tone and lighting of the scene right now, i'm not sure i've got it right.

The comments and crits I got with the first character the other day really helped, so I think I should open up my first AGS background to the same sort of scrutiny, and see what you lot can suggest. I've run into a bit of a block now on this, and can't see how to progress it to the next level. Ideas?
It's supposed to be an undergound room, concrete and steel framed, with sparse, functional decor. It's a kind of monitoring station where a guy lives and works.
I want to add a few more personal touches to show someone has lived here, posters, books, piles of crap on the floor and stuff like that, and i've got a fair bit of cleaning up and optimising of colors to do, but i'm more concerned with the overal tone and lighting of the scene right now, i'm not sure i've got it right.
