So for years after falling off the radar, I still love this community. You guys rock and I have a lot of legitimate friends from here.
I subscribed to UE4 a few months ago, as I still like to play around with game concepts (although terrible at completing thing).
In about 8 hours of messing around, I made a rather good (in my opinion) of replicating the gameplay feel of grim fandango (with a few modern aspects).
Ui system is totally incomplete. A basic inventory system and item pick up mechanics is next on the agenda. Point and click interface as opposed to "tank" controls should be easy enough to implement quickly.
Video here: https://m.youtube.com/watch?v=KBaduuBrp-E
I subscribed to UE4 a few months ago, as I still like to play around with game concepts (although terrible at completing thing).
In about 8 hours of messing around, I made a rather good (in my opinion) of replicating the gameplay feel of grim fandango (with a few modern aspects).
Ui system is totally incomplete. A basic inventory system and item pick up mechanics is next on the agenda. Point and click interface as opposed to "tank" controls should be easy enough to implement quickly.
Video here: https://m.youtube.com/watch?v=KBaduuBrp-E