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Topics - Hudders

#1
Is the protagonist of your game a good guy? We perhaps prefer to play games that cast us as the good guy because it's somebody we can relate to - everybody's the hero in their own story, nobody really wants to be the villain. When a character is a bad guy, they tend to err on the comical side or have redeeming qualities that let us overlook the out-and-out evil aspects.

Even when a character is depicted as a convicted criminal, half the time they are portrayed as a loveable rogue and the other half innocent of everything they're convicted of. If they are guilty, it's for something petty or at least a justifiable crime, or maybe he's fully repentant of everything he's done.

So why do we hardly ever see a character in a game who is not only evil but a criminal, who has no remorse for his unjustifiable crimes? Is it because an audience can't relate beyond a certain level of malice? Where is that line drawn? Frequently we see games where the protagonist is a robber or a murderer... but what about a rapist or paedophile?

Are there any adventure games where the protagonist is genuinely and seriously evil without any justification for his actions? I can't imagine this is an avenue nobody has been down before.
#2
Critics' Lounge / Prisoner
Tue 01/11/2011 21:32:26
I feel better about this guy from the side than from the front or back, but it all looks a bit... wrong.

Any tips?

#3
Critics' Lounge / Guy in a suit
Thu 12/05/2011 21:17:42
Hi everybody

I'd appreciate some C&C on this guy. He'll be the protagonist of my MAGS game. I'd especially like some advice concerning his hands because they seem to look terrible no matter what I do.

#4


It's missing something, or there's something wrong with it. I'm not sure what. Also: I can't draw photocopiers.
#5
Critics' Lounge / Little bit of Character C&C
Wed 15/04/2009 10:41:53
Hello everybody; long time no see.

I recently dredged up some character designs I had done a while ago and had a go at refining them. I believe I've improved upon them but there's still something not quite right that I can't pinpoint myself, (I think maybe the pose is wrong or that the front view doesn't match up to the sides... I'm not sure). Hopefully some fresh eyes might help me see the problem.

Thanks.



#6
x1


x2


Any help would be appreciated.

For some reason I can't draw a doorknob to save my life.
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