Okay, so I haven't posted much since I joined this forum in 2007. Some of you know me, slightly, I guess. But that's not the reason I came.
I'm working on a something. I'm creating a small-as-possible DOS game/platformer library. Something that runs on a 16-bit pc. Blah blah blah... I'm also making an editor for it that can run in Operating Systems from Windows 95 to Windows 10 (and possibly Linux ports in the future). At the moment I'm planning to horde all this to myself. The editor and the library are for me to complete a full game of my own.
BUT, in the future, I want to release it free to the public.
The thing is, the editor so far (just started to prototype it yesterday with wxWidgets) has taken serious inspiration from the AGS 2.x windows editor. And by that I mean, it's basically just an exact copy in design. Before I get further into the building of it, I wanted to ask the AGS community, and possibly Chris (if anyone knows where he is), if this would cause any problems if I release it (free for any use) so others may use it, in the future. I know the new AGS is open source, but I'm not sure of the legality on the old versions.

The reason behind all this is I loved how the AGS editor flowed (AGS has obviously been a huge influence in my life), I want it to run on Win9x as well as modern Windows versions, and nostalgia. The latter being the whole point of this project.
Anyway, maybe I'm overthinking it. But I wanted to be upfront and ask everyone here. If there are problems, I'll start a completely different design.
I'm working on a something. I'm creating a small-as-possible DOS game/platformer library. Something that runs on a 16-bit pc. Blah blah blah... I'm also making an editor for it that can run in Operating Systems from Windows 95 to Windows 10 (and possibly Linux ports in the future). At the moment I'm planning to horde all this to myself. The editor and the library are for me to complete a full game of my own.
BUT, in the future, I want to release it free to the public.
The thing is, the editor so far (just started to prototype it yesterday with wxWidgets) has taken serious inspiration from the AGS 2.x windows editor. And by that I mean, it's basically just an exact copy in design. Before I get further into the building of it, I wanted to ask the AGS community, and possibly Chris (if anyone knows where he is), if this would cause any problems if I release it (free for any use) so others may use it, in the future. I know the new AGS is open source, but I'm not sure of the legality on the old versions.

The reason behind all this is I loved how the AGS editor flowed (AGS has obviously been a huge influence in my life), I want it to run on Win9x as well as modern Windows versions, and nostalgia. The latter being the whole point of this project.
Anyway, maybe I'm overthinking it. But I wanted to be upfront and ask everyone here. If there are problems, I'll start a completely different design.
