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Topics - Zanthia

#1
Hello !
First of all, I'd like to say it's my first post on this forum, and my first attempt at making a game with this great tool !

I'm slowly discovering all the features with a test-game, but I seem to be stuck with something.

Here's the point : I want a NPC "hiding" somewhere, and I want him to appear only when the player talks to the place he's hiding.

I've searched in the FAQ, the forum, the wiki, everywhere, but everything that I found don't work.  ???

I tried setting a "bool cCharacter.Visible = false" and do the scripting after that, but I got an error telling me "cCharacter is already imported".
I tried the same without the "bool", but I got an error telling me that "cCharacter is unexpected".
I tried to mess with "Transparency" the same way, but get the same errors...

Ok, but I won't let you win !  >:(
I tried to put the character as an object, therefore allowing me to make it invisible at first, everything is fine. He appears ! Joy !
Oh Shi-, when I start the dialog, its animation doesn't start, because it's considered as an object... -___-

I may be a little confused, I'm sorry (plus I'm French, so the English might not be perfect). And I promised I looked thoroughly at the manual, and searched the forum, but I didn't find anything that worked  :(

A little help would be welcome ! And tell me if I should have put more informations !
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