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Topics - Mster24

#1
Here is the updated Birdoo Island post... if I violate any of the rules here, please tell me which one!
Anyway, everything is done. The art, scripting, animation...
You play Birdoo the Tenth, in his quest to return a talisman to a temple only he has access to. But the weapons aren't too easy to find.... and there's a REALLY big surprise waiting for him at the temple...  :o
Here are two new screenshots, with the new Birdoo sprites in place.

http://www.2dadventure.com/ags/brdo1.jpg

http://www.2dadventure.com/ags/brdo2.jpg

A trailer is available on YouTube.
And the final release date is set for sometime this december, but definetly before christmas. Oh, and here's the final edition layout...
BRONZE: U.S. $5.00, a download of the game and nothing else
GOLD: U.S. $10.00, the file on a CD in a DVD case, with a certificate of authenticity.

I tried to get a site up, but something was all screwy with the server. However, my "company's" site is http://jptechnologies.bravehost.com.
Preorders for the bronze edition are accepted at joseph_poplar-support@cox.net.
Enjoy!
#2
Well I finally have a screenshot for you! Here it is...

http://www.2dadventure.com/ags/birdooshot.bmp

And heres the cover art (platinum edition only ;D):

http://www.2dadventure.com/ags/birdoocoverart.jpg

PRODUCTION UPDATES:
Graphics 90% Complete
Everything Else 100% complete

And to answer your questions from the previous post...

Gord10 "Don't you think it's a little to early to start commercial game developing?" Um, no...

ManicMatt "Is this some kind of joke?" Um, no again...

zabnatt "So as you already know the pricetags, when will be the release date? Can we expect it before Apophis hits the earth and we all die?" Um, maybe... The bronze was supposed to come out Sept. 25, but obviously that didn't work. I'm going through the animation of the character which is REALLY tedious. I promise that the bronze will be out by Nov. 1, and the Platinum just in time for the holiday season! I think...

Vince Twelve "Where can I preorder?" I haven't put up any preorders yet, but soon I'll have preorders for the Platinum Edition - I'll only be selling 30 copies unless it does really good - soon enough, maybe after I finish writing this, at http://www.jptechnologies.bravehost.com/emailout.html.

Before I continue, are YOU people joking about ordering and stuff? I didn't expect my first game to get this much attention...

and to continue,

voh "First commercial game where I have to pay minus 14.99, so I'd be getting paid to take the game off of your hands?
It's a deal!" Uh, what?

So if you are all serious, thanks for your support!

#3
Hey I'm making a new game due to the, erm, unrivaled success of my previous one (Wow! 40 downloads in two months! ::) So, erm... successful...) Anyways its called adventures on birdoo island. you are Birdoo the Tenth, and you are trying to return your family's talisman to its rightful place. I'll release two versions...

BRONZE VERSION The short game and nothig else -$5.00

PLATINUM VERSION Not in full development yet, but it will have a section of official concept art my moi, a sneak-peek of Birdoo Island: The Prequel and much more, delivered to you in a shiny DVD case with a handmade, handsigned certificate of authenticity!  :o -$14.99

Im probably getting WAY ahead of myself so I'm stopping now.
#4
I'm making an RPG, "Ruby Quest", using the RPG-Making tutorial available on the site. I keep trying to save the game, but it says that there's an undefined token in a script. Here's the script, and the line with the problem is bold. It's under the repeatedly_execute section of the global script.

String mana;
String expweapon;
String expmagic;
String enemyhp;  //this is the HP of your enemy. ignore it for now.
StrFormat (Mana, "%d", GetGlobalInt (2));
StrFormat (expweapon, "%d", GetGlobalInt (3));
StrFormat (expmagic, "%d", GetGlobalInt (4));
StrFormat (dusmanhp, "%d", GetGlobalInt (5));
SetLabelText (0, 1, gold); //so the mana points will be shown in the GUI 0, Label 1)
SetLabelText (0, 2, exp);
SetLabelText (0, 9, expbuyu);
SetLabelText (4, 1, dusmanhp); //this code isn't too necessary for now. it is about another GUI, number 4. 
// put anything you want to happen every game cycle here

Could someone help?
#5
*sorry about that first post, I'm not english...*
Okay, well that cr..UDdy game that I mentioned earlier is finally done. Time-Space Escape is it's name, and i can't think of a bad pun to put here. Don't worry, my other games are going to be much better! This started as following the tutorial.


Download!
#6
General Discussion / Can't we...
Tue 28/08/2007 18:49:20
I have a suggestion...
on these forums, when posting a game for download, i think people should put a rating on it. I saw a post about a game I was downloading and it said "what was that thing that scared the **** out of me?" So obviously I cancelled the download. RATINGS???
#7
I'm starting in on a new game, it's called time-space escape (for now). It's my first and it's gonna (admitedly) be crap so it'll be free. heres a screen:

http://www.2dadventure.com/ags/screen.JPG

and heres a beta (you really cant do anything):

Time-Space Escape (working title)

It'll most likely consist of three rooms and be incredibly easy.

hope you like it when it comes out!

DOH! I'll take another screenshot now...

and here it is!

http://www.2dadventure.com/ags/otherone.JPG
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