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Topics - Creed Malay

#1
"Wee Willie Winkie went running through the town, upstairs and down stairs, in his dressing gown, banging
at the windows and crying through the locks, and then the mob caught up with him, kicked seven shades of shit out of
him and dragged him, screaming to the middle of town, where they strung him high while the good people watched and cheered.
This is what passes for justice in this town these days. Me, I’m not even sure what justice is any more.
My name’s Bo Peep. I’ve lost my sheep.
And I don’t know where to find him."


Hi guys. I'm working up a game that I think is pretty great, and could be even greater with some more backing. Hopefully, I'm an old enough hand around these parts for this not to seem totally shameless! I really do think it's a game you guys will enjoy, and want to make it the best game possible. And also, to eat.

"The Big Sheep " is an off beat detective mystery game in the spirit of “Grim Fandango” and "Discworld Noir", but with the classic look of golden era point and clicks such as “The Secret of Monkey Island”. It's a dark, twisting noir mystery story, set in a world that's based on the idea that all nursery rhymes are fractured, confused accounts of events in the same twisted story. Boy Blue and Bo peep both lost track of their flocks? They must have been up to something together. There's no bone in Mother Hubbards cupboard? Well, Nick Paddywack gave one to *his* dog, so where'd he get that?

I've been putting a lot of research and writing into this, pulling together all these accounts and using them almost as a Rorschach blot, slotting the broken little stories that each rhyme suggests to me into one big twisted whole, a world that hangs together with its own twisted but weirdly familiar logic. It is at least in part a love letter to games like Grim Fandango, that put you in a seething, broiling world of intrigue and mystery that should be weird and baffling but somehow makes perfect sense, taken by its own rules.




The player takes the role of Bo the Peeper, private detective and one of few surviving good hearts in a town gone bad. What seems like a  straightforward case for her leads to clashing heads with Duke York, the chief of The Town's police force, and the Jacks, a sinister mafia-type organization that seems to be running The Town from beneath. As Bo gets entrenched deeper and deeper in the swirling, bloody pot of mysteries, can she get out alive? Maybe you can even help her solve the mystery that is still closest to her heart - Where HAS her sheep gone?

I know there's been a lot of kickstarter and indiegogo campaigns for games lately, but I really do think this is a game you'd all love, and a story I love to tell in to the highest standards possible. Any donations would be a great help in doing that. If you'd like to help us out but don't have any spare cash, that's cool. You could still help by rubbing this page or our indiegogo one in the eyes of anyone you can.

Figuratively speaking, of course.

You can find our indiegogo page here -  http://www.indiegogo.com/projects/121701

Thanks for taking the time to read!

Davy


#2
SOMETHING HAPPENED HERE

You enter the room, and look around. There's hints, clues, scratched surfaces, furniture in disarray... *something* happened here.

The BG should contain clues and hints to an even that has occurred before the player arrived there - this could be a fight, a murder, or anything.

BG's should be AGS compatible, no other restrictions.
#3
 Hello loves.

It's probably pretty cheeky but I'm plugging our Etsy store. We are poor and need money to survive and for feeding stray puppies and such, and you hopefully need wonderfully unique art in your house. Hopefully I'm an old enough hand around here for such a plug not seem too disgraceful. And we do have some wonderful things for sale, like this thoughtful warning -  



Really, tell me that wouldn't look delightful on your wall, next to your china ducks.

The shop is here - http://www.etsy.com/shop/RingsofCaturn?ref=ss_profile - and more and more awesome arts will be appearing in it over the next few days. More creepy assed poster stuff and evocative silver ink city scapes, and more. Your support would be vastly appreciated, and any AGS buys will get special extra somethings, along with bucketfuls of kudos.

Also, we are totally new to selling stuff online, and it is seriously terrifying, guys. Let us know if we're fucking up, okay?

#4
A Reality on the Norm ten year anniversary game!





Join Mika as she seeks to pull the town back from the brink of destruction and despair! Explore the forest and town and talk to lots of curiously camp animals and inanimate objects as you go! Can you save the day in time to have a big cake with a zombie at the Anniversary Celebration?


Download Here!


FEATURES!
*Three exciting mini games!
*All your favorite RON characters (assuming your favorites are the ones in the game)
*Lots of exciting new locations!
*Bucket loads of Sass!
*BEES


Click here to Vote and help it win MAGS!

#5
A Reality On The Norm Anniversary Celebration!




Join Mika as she seeks to pull the town back from the brink of destruction and despair! Explore the forest and town and talk to lots of curiously camp animals and inanimate objects as you go! Can you save the day in time to have a big cake with a zombie at the Anniversary Celebration?


Download Here!



Click here to Vote and help it win MAGS!


#6
 I'm trying to find an animation I saw on a video taped from TV years ago.  It was like a painting of a room crowded with objects, unnerving ambiguous sounds playing. it was only after watching it for a minute of two that you realized it was slowly, imperceptibly changing. After a while, it may have cut to another scene, some sort of landscape, which went through similar incredibly slow changes. It was all incredibly creepy and odd.
I realize this is a real vague description, and I quite possibly have got at least some of this wrong in my rememberings, but I'd really like to see this thing again. Does anyone have any idea what it might have been? I'm pretty sure it was recorded from Channel 4 (UK) on one of the late night animation showcase things they used to do.
Any suggestions win eternal adorations.
#7
 What if, when the end of civilization comes, it's not quite what was expected?

What if cats get psychic powers and force everyone to do thier bidding?
Or zombies rise up, but they just want toast?
Or gravity was reversed, so the earth suddenly pushes away at 1g?
Or if eating anything all of a sudden made you die?
Or SOMETHING?

No restrictions on length or form.
#8
General Discussion / Gotta Go To Greggs?
Tue 24/11/2009 19:58:33
Hello people,
Do any of you lovelies in the UK have a branch of the take-away-bakery Greggs near you? If you do, would you take a photo of it for me? A dead on photo of the outside of the shop would be awesome. In return for this, I will be your BFF forever and draw you an animal of your choosing.
Cheers,
  Davy
#9
General Discussion / A Softer Mittens
Sun 13/09/2009 10:57:45
 I was talking to Babar in the IRC channel about A Softer World. I've always really liked it, but Babar pointed out that a lot of the strips are kind of... lazy at best, just a vaguely philosophical or portentous sounding snippet of dialogue over a near random images. I was starting to protest, but then I had a go at making some similar strips combining quotes and photos from the AGS meets archives. And well, yeah...











Here is a page of old meet photos and quotes. Launch at at and make your own, why don't you.
#10
http://news.bbc.co.uk/1/hi/england/london/8205374.stm :(

The Kitties need assistance!

TO ARMS!
#11
 This may be fun. Or it may not be! We shall see.

This is what I propose. Each person posting in the thread posts all they can off handly remember about a historical event suggested by the previous poster, and then names the next historical event for the next poster to post about.
Only post things you can remember off the top of your head - no fair googling. We are sharing pre-existing knowledge and building us a gestalt of our shared head-facts, here, and learning through osmosis.
Course, if anyone gets a thing wrong, feel free to post about that. We don't want our gestalt soiled by no dirty old misinformation.

I set the game away with The Great Fire Of London.

* Happened some time in 1666.
* 17th century Bridget Jones equivelant Samuel Pepys buried some parmezan cheese in his back garden to save it from firey doom.
* It started at Pie Lane and ended at Pudding Corner.
* Though London burned pretty much down to nothing, less than a dozen people died. Yay!
* Was possibly started by some old ladies cow kicking over a lantern. But maybe I'm misremembering that bit.

Next historical event to be facted up -  The Battle of Hastings.
#12
General Discussion / SNOW CATS!
Thu 12/02/2009 18:10:28
Today we got lots of snow where I live - tonnes of the stuff. I went out to the park to frolic in it, in a foolish and child-like manner, and spent a few hours just wandering round in the white, looking at swans and seeing dogs chase rabbits and having all the whiteness make my eyes go kind of funny, like I could almost see the veins in them.

At the stone circle sculpture thing on top of a hill, I made a snow cat. I didn't have my camera with me, so couldn't take a photographic record of this, but here is a snow cat I made another time, for reference.


I was wandering round the stones, looking at the scenery, and a couple and their young daughter wandered up. The guy pointed out the snow cat to the girl, and the mother took a photo of the kid next to it. So my snow cat may end up in some strangers childhood photographs, which is kind of cute.

I wandered around the park some more, making snow cats wherever seemed appropriate, before ending up back at the stone circle again, where I met an old dude. After exchanging banalities about how pretty the snow was, he points at the snow cat on top of one of the stones, observing the scenery, and says "Look, someone made a cat, clever, isn't it?" and grins. So my snow cats have so far brought at least four people pleasure.

Feeling well up on the good karma stakes, I make my way out of the park, and pass a park bench where I made another cat earlier.

Someone else had made another snow cat beside it.

This was when I had me a REVELATION, friends.

Snow cats apparently make people happy, and apparently sometimes make them want to make more snow cats. And if some thing you've done makes someone happy even for just a few seconds, your day has not been wasted.

The world need more snow cats, but I can't do it alone. If there's snow where you are, I want you to get out there and make a snow cat on top of a bin at a bus stop, or on a fence post, or on top of your neighbours car.

With enough snow cats, we can make the world happy.

The snow cat revolution can begin here, brother and sisters.


#13
 Hello!
I have started me a series of educational and awesome comics about animals. Do you like animals and learning? Then you might like my comics.

http://mobilemeatmachines.blogspot.com/

I have not drawn much for ages, and am learning new stuffs and relearning old, so any feed back would be much appreciated! I am aming for at least three a week, and maybe more.

Do you know naything awesome about animals? Would you be kind enough to share your hard earned knowledge with a just and honest young seeker of the truth, so he can draw about it in a comic? Then please do.
Davy
#14
 I am soon moving into a lovely new flat, and have need of a co-habitor. Since I've never met an AGSer at one of the meets who was anything less than charming, and on account of it maybe being a laugh, I thought I may as well ask here if anyone would be interested.
Seems unlikely that anyone will, since as far as I know, I'm one of only two or three AGS users in the North of England, but you never can tell, and it would be a fun way of finding a flatmate.
Flat is in the areas outlying Sunderland, is fresh done out and lovely shiny, and something of a bargin.
All apliccants must be willing to abide by the rules of "Manditory Fancy Dress Tuesdays" and "Pundays".
#15
 Had a big old post prepared but deleted it in favor of the pertinent - which is this:

Has any one here either gone through an AA twelve steps thing, had any other alcoholism treaments or similar, or known anyone who has, and wouldn't mind sharing their experiences or knowledge with and of? What was involved? How effective were they?

Cheers and basket fulls of kittens in advance.
#16
Critics' Lounge / Character Set
Sun 28/01/2007 16:47:20
 Heya.



Group of sprites from the same game, trying to have them all with an individual look of their own, while all kind of looking okay together. Do they look like a "set"?
There's things niggling me about most all of them, but can't put my finger on exactly what. All crit/help apprechiated, and cheers in advance.
#17
Hello!

Denzil and me have been working on this on-and-off for a few months, and now feel confident enough to do the old official “IT IS ON” announcement.


IT'S NOW ON!


Everything That Begins With An M
--------------------------------------------
A Reality -on-the-Norm Game
by Creed Malay and Denzil Quixode



Mika Huy, determined photo-journalist and Girl-Reporter, has been handed the biggest assignment of her career - to track down missing pop-star and all-round-wonder David Hasslehoff, who was last seen in the tunnels and caverns beneath  Reality-On-The-Norm. Mika must explore caves, cellars, crypts, caverns and other c-words as she searches for The Hoff.




* Continues several established Reality-on-the-Norm storylines!
* Features all-new TINYSPRITE, SCROLLYVISION and INVENTORY-WONDER-POP-UP-ME-DO technomancies.
* Music by the incredible Limping Fish.
* Meet wizards, pirates, skellingtons, telepathic-foxes and many other characters who you will love so much, you may actually you cry a little.
* Be generally moved (emotionally, not physically) by a game so great, it will make your neighbours bleed.
* Experience what's quite possibly AGS's first ever musical moments, as songs are sung for your ears!
* More. And much of it.
------------------------

No release dates nor nothing, but it's looking good and flowing smoothly as of the now. So it will be ready by a non specific “soon.”  And you will love it, I promises.

Davy
#18
This is something I started for the One Room One Week competition, but I'm probably not going to make the deadline. THe idea is to show a kind of loose cross section of some rooms and caves and things beneath the Reality on the Norm town, in a teeny scale, with a scrolly room bigger than the screen. Now I've been working on it for a while though, I'm kind of worried that it just won't make sense to people, visually. - the rooms are all kind of at different depths and don't actually meet up in any way that makes real sense. Mostly because I made it up as I was going along.
Dose it "work"? And if not, can it be saved, or is it a start over with better planning and using at least some basic perspective?



Cheers in advance,

Davy
#19
General Discussion / Brittens and Such
Wed 06/04/2005 18:21:47
I've heard words, but no-thing concretey, and the summer is lapping fast at our heels. Is there to be a UK type gathering this year, for those of us who cannot travel further afield? It would be extremely great to meet friends old and new.

Also, Is anybody from here going to Glastonbury? 'Cause I am, and it would be fun to link up. Maybes.

Davy

#20
Critics' Lounge / Simplicity and spookiness
Mon 28/03/2005 14:45:29
I've been playing round with the RON kittens game again, because it really has to get finished someday, and could do with some crit and advice on some backgrounds. A big part of the game is set in the hospital, where there's serious bad ju-ju afoot. I'm trying to create a spooky, abandonned and, in parts, decaying building kind of vibe, but while keeping to the Reality on the Norm background style. I don't think I've quite "got" what I'm going for, somehow - all feedback and suggestions greatly appreciated.


Spooky corridor


A Very Bad Place



"vertical" hallway. Having lots of trouble with this one. Wnated it to look tall and foreboding, but in game, the screen just fills with black half the time. Also, the room looks kinda llike a box in a warehouse, rather than a room in a corridor.

Cheers in advance.

Davy
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