After some pretty long time, failed projects, expectations, some trips on new states of mind and alotza other stuff... I'm back, and this time I don't present you remakes or horror, or anything between the two.
Now, my friends, I present you to

Love the Adventure
The Story:
What is love?
Love is about Love.
Love is about Family.
Love is about Passion.
Love is about...
Love.
Love is a ghost, trapped somewhere, the Inbetween, in between lives - The Real Life and the Afterlife.
Love wishes he was alive. He used to love his life, but now he lost it, and the only way to go back to his beloved life is to gather 5 moonflowers hidden on the In Between.
Will Love live again?
You tell me.
Some screenshots:


Development Progress:
Story: 25%
Scripting: 0%
Graphics: 10%
Sound/Music: 30%
Expected completion date: Christmas
Development Diary:
June 10
The idea came to my mind after watching a fan made video of Kettering, on youtube. The video was made using Adobe Flash and Scribblertoo.
Decided to make a deep, sentimental and reflexive, and minimalistic, adventure game using Scribblertoo and AGS.
June 11
Made the final character design - A little coward ghost called Love-, also created some sceneries and sketched the first mission.
June 12
Some more character designs. Done some animated tests to see how well the Squigglevision effect would apply on the game and the effects are simply gorgeous.
June 15
More character design, hired a bro to make one of the histories. Worked on the character's backstory and set some art guidelines. Resolution is now set to be 800x600 in grayscale. The game will use Squigglevision animation for everthing interactive and for the characters.
June 16
Created Snowby, the Ice Cold DJ, a huge snowball who'll serve as sound test to people.
Some songs by Moby were kindly given by the man himself.
June 17
Removed the Mask from the final design of Love.
Made some promo art.
Made the thread on AGS forums.
June 18
Made a new scenery, the Bridge of the Cliff by the Lake. Posted it on the wordpress site.
Made some new concepts and hired a new artist to help me do the graphics.
More info can be found @ lovetheadventure.wordpress.com, but it'll be compiled here very very soon.
Now, my friends, I present you to

Love the Adventure
The Story:
What is love?
Love is about Love.
Love is about Family.
Love is about Passion.
Love is about...
Love.
Love is a ghost, trapped somewhere, the Inbetween, in between lives - The Real Life and the Afterlife.
Love wishes he was alive. He used to love his life, but now he lost it, and the only way to go back to his beloved life is to gather 5 moonflowers hidden on the In Between.
Will Love live again?
You tell me.
Some screenshots:


Development Progress:
Story: 25%
Scripting: 0%
Graphics: 10%
Sound/Music: 30%
Expected completion date: Christmas
Development Diary:
June 10
The idea came to my mind after watching a fan made video of Kettering, on youtube. The video was made using Adobe Flash and Scribblertoo.
Decided to make a deep, sentimental and reflexive, and minimalistic, adventure game using Scribblertoo and AGS.
June 11
Made the final character design - A little coward ghost called Love-, also created some sceneries and sketched the first mission.
June 12
Some more character designs. Done some animated tests to see how well the Squigglevision effect would apply on the game and the effects are simply gorgeous.
June 15
More character design, hired a bro to make one of the histories. Worked on the character's backstory and set some art guidelines. Resolution is now set to be 800x600 in grayscale. The game will use Squigglevision animation for everthing interactive and for the characters.
June 16
Created Snowby, the Ice Cold DJ, a huge snowball who'll serve as sound test to people.
Some songs by Moby were kindly given by the man himself.
June 17
Removed the Mask from the final design of Love.
Made some promo art.
Made the thread on AGS forums.
June 18
Made a new scenery, the Bridge of the Cliff by the Lake. Posted it on the wordpress site.
Made some new concepts and hired a new artist to help me do the graphics.
More info can be found @ lovetheadventure.wordpress.com, but it'll be compiled here very very soon.