Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - MFrance

#1
Suppose I want to create a character who has only one view, containing only one short loop, that plays continuously whether that character is walking up/down/sideways or just standing still.  The part that I'm finding to be problematic is preventing the animation from stuttering when the character comes to a halt. 

Is there some way to finagle things so that the character's idle animation starts in a consistent frame when they stop walking? Or better yet, set things up so that the characters animation is entirely independent of their movements?

Thanks
SMF spam blocked by CleanTalk