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Topics - JoelMayer

#1
********UPDATE 2018:**********

New Website, new Art, new everything! Check out the progress of the Game here: www.joelmayer.io :)


Hi there!

Forgive me for posting here, even though i'm a Construct 2 user, but in my eyes there is no better community for these kind of games (or similiar) than on your forums :)

So allow me to present my Game, "Purgatory" on which i'm currently working and i'm hoping to present something by AdventureX 2017 ;)




Story:

When Alex and her boyfriend Dennis as well as their friends Cynthia and Marc are on their way back from a wild night out partying, they get in a car accident on a lonely country road in the middle of a forest. Alex awakes in the wrecked car, her friends: gone. There's no choice but to travel deeper into the woods, looking for them. Finally, she reaches an old mansion, and it gets clear pretty quickly, that some evil force has captivated the rest of the group. Through her cell phone she receives cries for help and eerie messages from an unknown number. Alex has to uncover the dark secrets that happened within these walls before the night is over, if she ever wants to see her friends, and most of all, Dennis, again. But the former inhabitants of the house are not the only ones with an unsettling past and Alex will have to face not just the demons ahead but also the ones she left behind…

The game isn't going to be a typical point and click and to be honest, i was more influenced by SNES titles and stuff like "Home", "Lone Survivor" and Rem Michalski's Games.

You will definitely be able to die in this and sometimes there will be more than one solution to a puzzle. But anyway, let me just present you the first few screens i did ;)






Let me know what you think :) I hope to get some more Backgrounds finished this week. The Design is 98% complete, there is 24 Backgrounds and around 9 Characters. I hope i can make it happen and would love to hear your feedback!

Thanks again and cheers!

Joel

#2
Hi Guys

There appears to be a french speaking Developer who's working on this:

http://age.seccia.com/

I just recently joined the Facebook Group and he posted an Update so it's in active Development. Have you ever heard of this one?
#3
Hi Guys... Let me show you what i've been working on:



Animated in Toon Boom Harmony. Not perfect yet though, her left leg is falling apart but i already know how to fix that. I'm thinking of using AGS as my Engine after all, but i wanted to ask: is it very difficult to build a Cat Lady like Interface, where you control the Character just walking from left to right via Keyboard Inputs? Thanks a ton!
#4
Hi Guys

After spending months on my Design Doc, i produced a first spec Background with my Character WIP. The Game is a Horror Adventure, in the veign of "Clock Tower" amongst others... I'm using Visionaire as an Engine but i hope it's allright when i show you guys this stuff anyway, because in my eyes the AGS Community is the best Adventure Development Forum there is!

If not, just let me know...

Anyhow, i'm using Photoshop and Adobe Flash for Backgrounds/Character Animation respectively. I'm not THAT skilled of a Painter and i'll probably redo it because its a bit too smeary for my tastes but i hope it gives you a good Idea of the direction i'm trying to go...

[imgzoom]http://images.siteface.net/siteface/Forum/30639/1_WIP.jpg[/imgzoom]
#5
Hi Guys

It seems i post in this forum every year with ONE new Game Asset :D With this speed it'll only take me 4000 more years of posting till it's finished.

Anyways, i attempted pixel art again and even though it's not perfect (the shoe color is awful), i think i slowly get the hang of it :)

It's for a Horrorgame so i wanted to make sure that her standing position still has some kind of uneasiness in her face.

Lemme know what you think!

[imgzoom]http://joelmayer.ch/wordpress/wp-content/uploads/2014/07/girl.png[/imgzoom]
#6
Hey Guys

I'm working on this character who's the protagonist of my next game. I want to go for a 640 x 480 resolution, since it gives me the amount of detail that i want to go for in the sprites.

I'm okay at drawing but reading all the pixel art tutorials i could find online it really is an artform with great many rules, which i probably am forgetting about or break or anything...

Anyways it would be great if some of the more experienced spriters amongst you could take a look at my character and maybe give me some advice about what to consider, before i start animating her.

It's for a horror game by the way :)

Thanks a ton! Love all your work!

[imgzoom]http://i.imgur.com/8EeLGnK.jpg?1?5586[/imgzoom]
#7
Hi there!

After a loooong break i finally started working on a little three room game to start with. Thanks to some advice by ThreeOhFour, i've started drawing the little protagonist called Timmy. Pixel Art is something that really fascinates me but i would consider myself still a beginner, so any advice on my initial sprite would be appreciated, before i start to animate him. I'm also working on the first background so stay tuned for that.

I usually like to make a quick color sketch in Sketchbook Pro and use that as a guide for my Pixel Art. Its just easier for me.

Thanks and Cheers!






#8
Hey there, long time no see ;)

I thought, this might interest you guys. I'm registered at cgcookie.com and they have a new sub-section called conceptcookie.com. Anywawys, they launched a pretty detailed course about Pixel Art which might be useful:

http://cgcookie.com/concept/cgc-series/pixel-course/

Unfortunately, you have to become a member at $ 10 a month i think but i thought i post it anyways, maybe somebody will find it helpful.


Cheers

Toad
#9
Hi alltogether!

I just recently decided, to teach myself doing "adventure"-art  ;)

this is what came out after a few hours:




the little character is supposed to be living in the shoe. it's still not quite finished yet. i plan to paint some chimneys and tv antennas, which are coming out of the "house" :) i'm still not quite sure about the troll... i mean, he IS supposed to be cartooney, but is he working with the background? does he need more shading? C&c most welcome, since am still a greenhorn  :-\

thank you very much!

EDIT:

worked a little more on the shoe. i think, maybe it could work after all with the rather cartoonish character. i still don't like the overall "smudgy" look of it.

EDIT 2:

still working on the chimney. i put the new colored character in and made a simple gradient in the back.




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