I am pleased to announce my first AGS game...
THE CASE OF THE RENEGADE RACCOON
Game Overview:
The Case of the Renegade Raccoon is a single player intuitive point and click detective adventure game set in Victorian London. Amongst the hustle and bustle of the city, a separate community of animals live in parallel with their human counterparts. When an immigrant raccoon is used as a scapegoat (okay, scaperaccoon) for murder by the humans for a crime he did not commit, it is up to you, Detective Nathaniel McFox, a country fox more at home detecting lost acorns for the squirrels than trying to solve a murder in the big smoke, to clear his name.
Play through a series of stylised environments to find clues and unravel the true story behind these events.
The game is played in first person and the only way to actually see what Nathaniel looks like is to find the secret room (oooooh, exciting!)
Here are a couple of screenshots, all the (medicore) artwork is drawn in Flash


Development Progress:
Story: 95%
Scripting: 15%
Graphics: 15%
Sound/Music: 15%
For more information on the game visit my website: http://darklinkgames.com/id2.html or follow progress on twitter @DarkLinkGames
THE CASE OF THE RENEGADE RACCOON
Game Overview:
The Case of the Renegade Raccoon is a single player intuitive point and click detective adventure game set in Victorian London. Amongst the hustle and bustle of the city, a separate community of animals live in parallel with their human counterparts. When an immigrant raccoon is used as a scapegoat (okay, scaperaccoon) for murder by the humans for a crime he did not commit, it is up to you, Detective Nathaniel McFox, a country fox more at home detecting lost acorns for the squirrels than trying to solve a murder in the big smoke, to clear his name.
Play through a series of stylised environments to find clues and unravel the true story behind these events.
The game is played in first person and the only way to actually see what Nathaniel looks like is to find the secret room (oooooh, exciting!)
Here are a couple of screenshots, all the (medicore) artwork is drawn in Flash


Development Progress:
Story: 95%
Scripting: 15%
Graphics: 15%
Sound/Music: 15%
For more information on the game visit my website: http://darklinkgames.com/id2.html or follow progress on twitter @DarkLinkGames