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Topics - Gs92

#1
Ok, so i've started out my second game in ags, and it's a default one, so i've been editing the different GUIs to my liking (too lazy to make my own :P) and the only ones left are the "SaveGameDialog" and "LoadGameDialog", only problem is I can't find them. I see them in the globalscript and all but not among the GUIs.

Is it possible to find and edit these, and if not, how do I script my own save/load game buttons?

Help please! :P
#2
Hi all, I'm about to start out my second AGS game and I have a small problem.

I'd like to make a "main menu" (a menu where you can choose start game/load game etc) for my game, and I dont really know how.

I started by making a room, and adding the background I wanted for the menu and changing the character view so that you can't see him. From here I dont really know what to do :P I mean, I figured I gotta do like hotspots as buttons for the "start game/load game/quit game" buttons but it's the script I need help with.
Also, if possible i'd like to add a title song while you are in the menu.

Appreciate any help.
Thanks
#3
Hello, i'm new to the board and to AGS and making my first "test game" so to speak.

Heres my problem: I've been making a few items and hotspots and as far as making script so that i can pick up items and look at them etc. everything's been going fine. However when I wanted to make script so that the inventory items are usable with eachother I didn't know what to do (usable with eachother meaning combining two inventory items:"use half a key with another half of a key to create a whole key"... you get the idea).

So if anyone can help me with this please reply :P and if possible also how to make inventory items usable with hotspots.

Thanks!

P.S. Yes i've read through the toturial file more than once and I still havn't found the solution there, there could be something i've missed there though.
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