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Topics - Tomus

#1
Marion Software is pleased to announce, that we finished works on a short adventure game THE HOP GARDEN (or CHMELNICA in czech original).

About the story: The game tells the story of a student Honza Majer, who subscibes himself to the hop brigade. When he arrives, he discovers, that the work is too hard and not very well paid and decides to get out as soon as possible...

Features:

- 640x480 3D rendered graphics in 3D MAX
- 3 short chapters
- animated characters made with Poser
- humorous dialogs
- about 10-20 minutes of gameplay

If you speak czech, we recommend you the original version. Our English and German aren't perfect :-)

Here you have some sample screens:





The game itself is available to download from


http://marionsoft.gamecode.cz/setup.exe


WARNING: The game has meta-logical puzzles. Don't get frustrated by not being able to get out of the first room - just try even the most crazy combinations... remember, that the script was written after a really-really-really-very-long visit in pub. We recommend to drink at least one beer before playing...  ;)
#2
13. 12. 2003 (a little bit later :)
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Three new shots of the main character. Enjoy...





13. 12. 2003
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Two new screenshots show the main menu and inventory. I'll post some pics of characters soon - the game definitely will NOT be in first person, but I think that characters made in Poser should fit its style much more than the character on the previous shots...




30. 11. 2003
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I have some new screens for you, there is also the hop garden itself and the new interface we made for the game. Enjoy...






22. 11. 2003
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The graphics are almost finished, we're now working on the dabing and started scripting the game itself in AGS. You can expect a demoversion with the first chapter soon, but I'm afraid there will be only czech version available at first, but I'll try to translate it to english as soon as possible.

16. 11. 2003
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Finally I got to work on a game based on my brigade work on hop fields... it will be a funny game in czech and english, the graphics are in 3D MAX. This isn't the final art that will appear in the game, just work version, but you can give suggestions...





So - this is the promised intro sequence, the narrator is a young student, the main hero of the game... Enjoy

EGO: "Hi. Girls call me asshole â€" and so do the boys."
EGO: "Anyways, my name is Majer. Honza Majer. At least for the purposes of this game."
EGO: "Well, and I’m gonna tell you my story, so sit back and listen…"
EGO: "It’s hard to say, what we did wrong that year. Maybe we shouldn’t decide to try a brigade work on hop fields. Maybe we shouldn’t make a deal with an agronomic company. Maybe we shouldn’t subscribe ourselves to daily eight hours long slavery on the hop garden for three dollars as a week fee. Maybe we shouldn’t sit into a prehistoric coach taking us to the Knezeves village. Like I said: hard to say…"
EGO: "Anyways: some terrible mistake definitely had happened â€" and one beatiful day we found ourselves staying in a horrible agronomic building called "hotel", but just for fun, with the vision of a week with eight hours of daily work on field with “nice” Slovak overseer, aggressive hop rootstocks and â€" what was the worst thing about it â€" that we're not able to back out of it anyhow."
EGO: "Well â€" there wasn't anything we could do. Our fatalism lead us directly nowhere else than to the pub. Sentence "Let's piss on the hop, let's go for a beer." became a real motto of our entire brigade."
EGO: "The next day, I woke up with rightly weighty head and I didn't remembered last nights events very well. The others were already prepared next to a trailer which was here to take us to the hop garden. The only thing which they were waiting for, was obviously me..."
EGO: "But â€" I couldn't set off for the hop garden in this condition! The thing that I wasn't really my own man and was feeling terrible pain in my head, didn't hinder me from a bright account that I need to find the tools necessary to work on field and a mess tin to eat my lunch from."

More to come at the official website (now english version also available) - http://chmelnica.bonusweb.cz
#3
Hints & Tips / uncertainty machine
Sun 20/04/2003 12:08:20
I'm terribly stuck in the Uncertainty Machine. It's the end of the Day 1 and I've just chatted a bit with the policeman involved in consuls and Colins case. I have an idea that I could call a police to get him outside his office to examine the files etc., but when I try to do this, Susan always says that it's a wrong place to do the call - where should I call the police from?
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