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Topics - vaultdweller

#1
Im quite new here and I searched the forums for an answer, didnt find one, that would fit so I ask now:

I want to have a GUI, where a player will select a picture for his character (no problem there) and a name for his character (help!!!).

I have a textbox, where the player will enter a name for his character, that will later be displayed in a label on another GUI. What is the script that I have to USE??? (ie: player enters a name into the textbox, presses another button or enter key on the keyboard and that will start the script that will display the name on the label).

TY
#2
I have a second inventory added to dummy character. There are some items in it, but when I click on any item, it gives me this message: Error: SetActiveInventory: character doesn´t have any of that inventory. I understand I should probably chcek the "handle inventory clicks in script" but i dunno what to do after i check it. I simply want a script to run after i click on the inventory items in the second inventory.

TY
#3
I have a GUI - insert text box. What I want to do is this: Player enters text fe.: "He has a big home." Now I want AGS to recognize what words did the player entered. For example if the player entered words "house" and "big" among other words in the sentence, script1 will start. If he entered only word "big" i want script2 to start and if he only entered "house" script3 will take place.

Thank you!
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