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Topics - DanSte

#1
Hihi. ;D

It has been a fairly long time since I posted here, unfortunately, but maybe you will remember that old topic I made on the character I was doing. (He has since disappeared off the face of the planet. Way to add a story, huh?) But before I got my first tablet, which is a Capax 12" x 9" with nifty 29 assignable macro-keys, I decided to do something in paint.net the good old fashioned (I hope) way. Using a mouse!

I've shown it to a few people and they all think it's good the way it is, so I guess the main point of the post that I am trying to get across is: "Is there any way in the world I can improve this?" Oh wait, I named the thread that...  :D

Anyway here it is in all its cartoony goodness, and yes I did use one building as a reference. (From one of those tiller technique things)



Okay, thanks and have fun critiquing!

#2
I'm actually new to the Forums, not to AGS however, and I suppose seeing how this is my first post here I should give a little information on myself just before I cut to the chase. (Which is the animation of course!) I'm from Australia and seeing how it's my school holidays I recently got back to doing stuff with AGS, although what I'm working on is on-hold as of two days ago. The most influential animators I've come across are definitely those from LucasArts.

I know my forum name might be unusual,  but don't ask.  :P

Anyway, the animation below is for a character of mine. It does pay homage to Stan (The shifty guy from Monkey Island) and the in-joke of the checkered coat staying in the same place. I don't plan on using him for a game at all as I only did him for fun. However, assuming I do animate other things for him, I will upload him for anyone to use.

Well here he is! C & C  ;D




*EDIT*

I've done a few more frames for him although he still isn't finished yet. The main part I am going to be working on is getting the motion as fluid as possible with the coat going back down, then I will work on animating the rest of his body.



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