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Topics - Irishrichy

#1
Reality-on-the-Norm / Music or No Music?
Mon 18/05/2009 17:33:54
Currently creating a new game, and was wondering what people's opinions are on music in RON games?

Personally, I find MIDIs to be very annoying, but I was thinking of composing some looped mp3s of ambient music, for playing the game.

Assuming that a lot of players wouldn't know about being able to disable the music, is it an inconvenience, or something worth adding to the game?
#2
Currently working on the 'third' installment of The Spoons trilogy. I've come up with the basic Storyline.

Following on from the unspecified events of 'The Spoons 2 - The missing Zip File', A well known musician has signed the spoons to his record label, and given Richy a big advance to record their first album.
Unfortunately, as Richy is heading to tell his band mates the good news, he is mugged, and the whole advance is taken.

In a fortuitous coincidence, K-Yatz radio station happens to be running a contest to use it's studio facilities. All Richy has to do is somehow win that contest. Which is, as it always is, with adventure games, a much more complicated task, than it should be.

Pretty simple storyline, which I quite like in these short games. It's set between the events of The Spoons 1, and Rock, a true story. I would like it to become a canon game, so I'm going to be careful about making it consistent.
Just like to check, what are people's thoughts on a few issues:

Including a real celebrity, as a minor character. I want to keep his exact identity a surprise, but believe me, he's ripe for parody. Bill Cosby and David Hasselhoff have been characters before, so I don't think this should be a problem.

Creating a Scids beach bar, manned by George Watstatt. Could he have two bars, which he works in at different times? Should someone else be bartender? Would this be inconsistent with any other game? Any suggestions for how I could explain it?

I'm going to use the new style characters, and the original style backgrounds as much as I can. I also want to use some lesser used characters such as Josh Beachcomber and Big Wave Dave. Hopefully I can also flesh out the personality of the Spoons Characters I created a bit, as well. I thought Brentimous' idea in Rock- A True story of making Richy a bit of a Pederast was hillarious, and I;m definitely going to incorporate that, in my game. (Although I do regret naming the character after myself now).
#3
I've decided to continue on with a partly completed version of The long awaited second volume of the Spoons Trilogy, which I started a couple of years ago, but never finished.

Anyway, I am currently trying to create a walking animation for Richy, based on the updated character graphics. I started it, before realising that I am rubbish at animation.

Is there anyone who's a little bit better at this, that can fix this up for me please?



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