Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Topics - speak

#1
I am trying to test my 640x400 game and the edges of the pixels look blurred at full screen rather than being crisp and clear.  I've had this problem before at 320x200, I assume because, as I have read in some other topics, some graphics cards don't support that resolution so well anymore, and have solved the problem with the 2x nearest neighbor filter.  If boosting the resolution of a 320x200 game to 640x400 fixed the issue, I don't know why a naturally 640x400 resolution doesn't work.  Putting 2x nearest neighbor on with this game produces an error that says that graphics mode is not supported.  What am I screwing up here, and how do I fix it so my art looks clear in fullscreen?
#2
Where can I download the editable demo game originally included in AGS 2.72?  The link they currently have doesn't seem to include it, and, as someone starting from scratch on the programming side of things, reading through a functioning script would be very helpful.  I started studying up with the 3.1.2 demo scripts, but I want to switch back to 2.72 since every other resource out there seems to be for this version.
#3
Hints & Tips / 1213 episode three codes...
Sun 24/05/2009 07:43:11
I know this is an old game, but I'm behind the times and I'm dying to know a bit more about episode three.  Haven't been able to find any other topics that address this, but is there any significance to the memo and the control board that you don't have access to?  The control board is down by the office-looking areas to the left of some of the clone rooms,  below the room with the memo talking about how the clones grow at an accelerated rate, and asks for a code that I could never find.  The memo screen is up top one of the clone rooms and tells you to swipe a pass card that I also never found.  I still finished the game (with both endings) without ever unlocking these things... is there some kind of plot point I missed here, or are they just extraneous?
SMF spam blocked by CleanTalk