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Topics - Pau

#1
When I click on something I want the character to move there and then perform an interaction, but if the player clicks anywere while the character is walking, both (the movement and the interaction) should be cancelled.

It's any simple form of doing this? O have I to control that by hand checking the last clicked element (to know that it's the current transacton), the .walking status (to know if the destiny has been reached) and the position of the character (to know if has arrived to the point), for every object/hotspot/character in the game?
#2
General Discussion / Free Antivirus
Sat 27/12/2003 00:04:06
When I bought my motherboard I recived a CD with the Norton antivirus but the update period finishes in 2004. So I began to look for a free antivirus and I found AVG:
http://www.grisoft.com/us/us_dwnl_free.php
Before I decide to download it I want to know if anybody knows if it's good or could tell me any one better(and also free).
#3
Critics' Lounge / Free menu creation utility
Mon 27/10/2003 17:49:08
I've created a startup menu generator for AGS. It's free.
You can create a menu with your own graphics in order to launch your game, the game configuration, the manual and a logo to your webpage.

I woud like to know your opinion about it, if you find it is useful ...
I've developed this in 2 days. Maybe there's an existing better one, I don't know, so if you know one.

Here's a screenshot:



And the download link (my web page is under developing...):
http://usuarios.lycos.es/DrNotrix/download/menu_creator.zip


Pau
#4
Critics' Lounge / Character and walking cycle
Sun 19/10/2003 01:45:26
What do you think of this character and it's walking animation.
(Arms and tail movement are ok, but legs and head one is a bit strange.)



The borders have been sharpened in order to be possible to add them to AGS. This has been done by a Fireworks script I've creatred, I think it gives a good result but if you don't think the same give me your opinion at this point too. The original animation was this:


Thanks.
#5
Critics' Lounge / My short game sountrack
Fri 10/10/2003 20:10:57
I'm making a very short game (6 rooms) and I decided to include a small piece of music, I'ts the first music creation I've made in my life, and I don't know if listening to it repeteadly as a background sound would make the game better or will make the player to destroy his Pspeakers.

Download the file at:
http://usuarios.tripod.es/DrNotrix/music/music01.ogg

It's a 33KB ogg file. I used Tuareg2 to make it.

Pau
#6
Critics' Lounge / My first Backgroud
Sun 07/09/2003 22:59:10
This is my first backgroud, could you tell me if you like it and what thigs could be improved.


Thanks.
#7
As you'll know, other langhages (Spanish in this case) need special characters, so I'm forced to use ttf fonts. But in order to make them readable I need to have background fonts.

So, where can I found true type fonts with their background font?

Or, how can I create them?

Is there any feature to automatic generate a border or a shadow for the font to make it readable?

Thanks
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