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Messages - Pumaman

#1
I couldn't find any photos of the house on that site, so I found the property on its original site:
https://ner.net.au/property/beach-house-kewarra-beach/

Note that it's not available on Fri 11th October

The other thing is, me and the missus have checked our annual leave balance and it looks like we're not going to have enough leave to do the whole week. So we're thinking we could book an airbnb just down the road from the house for the half the week that we'll be able to attend, if that helps with fitting everyone in?
#2
That house does look nice, but does it have enough bedrooms given the number of couples coming (assuming that each couple would want their own room)?
#3
Palm Cove seems like a good shout - it has a beach and a few bars/restaurants, and is only a 30 min drive from Cairns for doing day trips.

I couldn't find any 16-person villas, but they do have a fair few 4-bedroom villas, so we could get two of those between us?

School holidays in Queensland run from 20th Sept to 6th October, so if we avoided that and went for 5-12 Oct for example, we could get two of these:
https://www.airbnb.com/rooms/9998813?location=Palm%20Cove%2C%20Queensland&adults=8&check_in=2019-10-05&check_out=2019-10-12&guests=1&s=-g7ViKcv
https://www.airbnb.com/rooms/8744505?location=Palm%20Cove%2C%20Queensland&adults=8&check_in=2019-10-05&check_out=2019-10-12&guests=1&s=mK2xJC_p
https://www.airbnb.com/rooms/33219147?location=Palm%20Cove%2C%20Queensland&adults=8&check_in=2019-10-05&check_out=2019-10-12&guests=1&s=mK2xJC_p

On average we'd be looking at EUR 250 per person for the week.

Those are all in walking distance of each other and the beach and the pubs...


Being near Cairns has its benefits, such as this:
https://www.ajhackett.com/cairns/activities/minjin-swing/
#4
Put me and the +1 on the interested list too, after all if you're coming all this way I couldn't miss out on some Mittens goodness!

Cairns is ok, it doesn't have a beach but it does have some tourist activites like the bleached barrier reef, and the weather should be good. Port Douglas is probably nicer but smaller

Zanzoo retreat looks nice but is perhaps a bit too isolated - might be good to have a couple of places within walking distance so we don't have to drive to the pub?

Here's another option, might be a few others on Airbnb too.
https://www.airbnb.es/rooms/18199497?location=Cairns%2C%20Queensland%2C%20Australia&adults=16&guests=1oddlers=0&check_in=2019-10-05&check_out=2019-10-12&s=Az3FEvUL

The Gold Coast is another October option, it has beach stuff and pubs and theme parks and stuff like that, if we fancied somewhere with more activity options. Should be 24/25 degrees by October
#5
Quote from: DutchMarco on Sat 12/07/2014 11:59:27
Thinking about that again, wouldn't it be convenient if we had a street address to get to?

Good point, what is the postal address of the villa?
We'll be arriving late and may get a taxi so this would be quite useful to know!!
#6
Change of plans! My better half would like to come along as well if there's still space?

When do we need to pay the money, and how much is it each?
#7
Quote from: cat on Mon 24/02/2014 20:39:03
Wheeeee! ;-D Great - will you come alone or the two of you?

It'll just be me this year!

However I'm going to Benicassim festival which overlaps with the start of Mittens so I'll unfortunately arrive late, my flights are:
ARR: 22nd Jul 16:35
DEP: 26th Jul 16:10

#8
Count me in! When does the deposit need to be paid?
#9
Sorry to hear that Grundy, it would've been good to see you again! Hope your move to NY goes well!

Oh also, myself and the missus will only be staying until Thursday (we already had plans on the final Saturday hence booked to return early) so if anyone wants to take our room for the final two nights, it will be available!
#10
Following my disappointing performance last year, consider me in this time! My girlfriend would also like to come along too.

If space is an issue we don't mind staying somewhere nearby

Sehr gut, ja!
#11
Hey guys,

Sorry I've been so absent lately and sorry that I can't make it to Mittens this year.

I just wanted to say, I hope you all have a great time and find somewhere suitably inappropriate to sing Bohemian Rhapsody.

Hopefully see you all next time!

CJ
#12
Site & Forum Reports / Re: Forum upgrade
Thu 17/05/2012 20:39:19
also, now apparently I can help with music and translating ... i certainly couldn't last time I looked but thanks for giving me these extra talents :P
#13
Quote from: sonneveld on Thu 10/05/2012 05:48:44
- AGS.Native project has fixed paths for additional libs/includes in the Release build. Copying the same settings from the Debug build seems to work.

Good point thanks, I didn't check the release build. I've committed a fix.

Quote
- Do you have the source for alfont?  It looks like you changed the font rendering to only change blenders when the alpha level changes (as an optimisation) and possibly you used an older/simpler version of the set_height function?

Yep I'll try and dig it out, basically at some stage a new version of alfont changed the meaning of set_height but for backwards compatibility I didn't want this since it broke the font sizes that people were using in AGS, so I hacked it back to use its old-style font sizes.

Quote- Why was scintilla included in the static lib? Specific version or has something changed?

There are a few custom tweaks to it for AGS. Diff it with the standard source release to see what they are.

Quote- Native solution still has sourcesafe references.  Seems to be safe to ignore. Any chance of using http://code.google.com/p/vss2git/ to port the whole repository to git?

thanks I've checked in a fix with the source control bindings removed. I'll look into git at a later date.
#14
Good spot, thanks -- I'll fix it in the next update.
#15
Quote from: Monsieur OUXX on Wed 09/05/2012 19:33:29
How do I commit my changes?
The small changes described here : http://www.adventuregamestudio.co.uk/yabb/index.php?topic=45975.msg617346#new

The idea is to put a formal process in place whereby people can submit their proposed changes, and then a decision can be reached as to whether those changes should be incorporated into the Official AGS Release or not. This would be based on an assessment of how useful the features were, the risks involved in making the change, etc.

We're not quite there yet, but if you get feedback from other people on the forum indicating that your proposals have merit, then we can give you a login to check them in.
#16
Sorry it's taken me so long to get round to this, but the final missing piece of the puzzle is now added to SVN!

https://svn.adventuregamestudio.co.uk:7743/svn/ags/trunk/Editor

As the Native assembly is a VC++ mixed mode assembly, you need the full version of Visual Studio to compile it.
Therefore, the editor code has two solution files -- AGS.Editor.NoNative.sln, which doens't include the Native DLL. This will work on the free VC# Express editions, but will reference the pre-compiled Native assembly; and AGS.Editor.Full.sln, which includes everything if you have the proper Visual Studio.

Let me know if it compiles for you or if anything is missing :)
#17
I think this is a bug in the script compiler. The fact that internally it assembles all the headers into a single script for compilation is an implemtntation detail that users shouldn't need to worry about.

You wouldn't expect an unclosed comment in one script to affect the behaviour of other scripts, so I think this is an (albeit low-priority) bug.
#18
Quote from: Ryan Timothy on Mon 30/04/2012 23:59:06
Only because I'm such a kind young lad, here you go:

Thanks! That's been replaced.

tzachs -- thanks, that was actually a problem where the blog post had non-breaking spaces in, but that's now been corrected.

Also, I've done an update so that the game length is now shown in the game detail pages, as some of you noticed it was missing.
#19
Oh also, we need a real replacement "Download Demo" button graphic for commercial games such as this:
http://www.adventuregamestudio.co.uk/Games.aspx/Detail/1407/Gemini_Rue
Could someone whip one up that has a consistent look with the rest of the site?
#20
the sync betwen the games page and forums was temporarily broken while we did the changeover, it should all be working again now. Let me know if you have any further problems with that.

As for the game voting detail page -- good point, I forgot about that. I'll add it back in at some point.
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