Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Ali_cirox

#1
Now all misunderstuds are removed
i finaly undestand how that works
the reason why in chrashed
was that I don´t knew that I have to create this bool in global scrip

Thanks for you troubles!

I dont know if I have to write this
im in this forum for a few hours
but myproblem is solved
and the treat can be closed
#2
i only have a problem with this part of code

SpokenWithChar2Already = true

what do I fill in for the "Char2" 
I already tried

cPlayer1
and dPlayer1
(is the script name is cPlayer1 and the dialog is dPlayer1)

but nothing worked

#3
Now, I think,  I got it ;D

I thank you realy much
Crimson Wizrad
an all others for shure , too


#4
Sry but i don´t find a solution in the toturials of ags and in the manual ,too.

And how do i use this codes
sry but i realy dont know

bool dialogchange;
dialogchange=true;
dialogchange=false;

could someone please post me an example?
#5
Okay. I´ll watch the manual and this toturial once more
thank you Mr. Matti and NsMn
#6
I´ve searched evry single toturial on Adventuretreff.de.
but nothing about boolean or bool
do you know an other site?
englisch would be no problem.
the Problem of toturials for AGS is that I dont find much on google.
I only found those on this site and on Adventuretreff.de.
#7
much thanks for the quick answer NsMn.

But I don´t know that much of AGS, yet.
And I don´t know how to create a Boolean.
Could you discribe it to me?
or do you know a toturial? that would be brilliant
#8
I want to creat this situation:
You speak to Char. 1 after that to Char 2
and if you speak to Char. 1 at this time,after you already have spoken to Char. 2 there should run an other dialog as at the first time.
But I dont know how to do it!?

sorry wheater my english is bad
I try, but I´m German

SMF spam blocked by CleanTalk