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Messages - SoundGuy

#1
Hey

My name is Oded Sharon, i'm the CEO of Adventure Mob.
Recently I've been pouring my life into a new game called Bolt Riley that I've worked on since November 2011.

It's a 2D point and click adventure game I designed myself along with legendary game designers Corey and Lori Cole who made Quest for Glory.

It tells the story of the greatest Reggae musician that ever lived and deals with many important subjects like dealing with racism, bullying and oppression, it has themes of peace, love, and friendship.

Please check it out on Kickstarter:
http://bolt-riley.com/ks

Thanks!

Oded

#2
Thanks ProgZmax.
#3
Hey Guys, I'm Sorry  for my lack of deep knowledge of AGS, Last time i used it was i think, two years ago.
But i DID use it for a while before i defected... ahhm..  switched to WME, so i think THAT counts for something.

In any case the higher resolutions and 3D are the things that tipped me over to WME initially.

While i'm not WME's creator, or even that active in it's hardcore community, If anyone cares to give it a try, i'm willing to help you familiariize yourself with it.
That said, my goal here isn't advocating for WME, but instead get your feedback on Pizza Morgana.
Especially the "non-engine specific" like story, puzzles, gameplay, dialogs, writing, music, voice, art, etc...
#4
I find wintermute to be ideal for more advance game makers.
Its scripting language is pretty simple and resembles C, and most of the tools are Wysiwyg.

I would say in AGS you make the game more by clicking on checkboxes and adding stuff to dialog boxes.
in WME you would code it into the script.

I think someone once said that "AGS is for Clickers and WME is for scripters"

But to be honest, it's been over a year since i tried making anything in AGS.

WME has many advantages like unlimited screen resolutions, 3d charachers, enhancement through external DLLS, and personally i love the c-style scripting language it has.

#5
We're using Wintermute.
And i always love having the AGS vs WME argument.
#6
Oh, and here are some images and links to reviews:








And the link to the trailer (how do i ember it in a post here?):
http://www.youtube.com/watch?v=JgzH0Autzfk

and some links to reviews:
"If it was for sale for £5 an episode I would say to rush out and buy it now," — Gamerpants.com
gamerpants.com/?p=173

"Pizza Morgana's debut episode still manages to be a magical little adventure which shows great promise for this episodic series." — AdventureGamers.com
www.adventuregamers.com/article/id,1063/p,1

Pizza Morgana also made it to the top adventure games list:
www.adventuregamers.com/recommendations.php

"it actually turns out to be very well rounded and made me smile numerous times." — Indiegames.com
www.indiegames.com/blog/2009/08/corbomite_games_pizza_morgana.html

"It's a good game" — GameZeebo.com
www.gamezebo.com/games/pizza-morgana-episode-1/review
#7
Adventure Related Talk & Chat / Pizza Morgana
Wed 28/10/2009 00:14:05
Hey AGSers.

Since we are having a Halloween sale, i thought it would be a good thing to post a reminder about the existence of Pizza Morgana here in the AGS forums as well.

Pizza Morgana is an episodic adventure game that lets you play the charming tale of a young girl who is accidentally teleported into a magical dimension filled with monsters, vampires, faeries, and daemons, which all just happen to be employed as pizza delivery guys. what a better holiday to have it on sale than Halloween?

Now go play Pizza Morgana at http://pizza-morgana.com !

And PLEASE, give us feedback, the more constructive criticism we get, the better we can make our future episodes for you to play.

Oded Sharon,
CEO - Corbomite Games
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