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Messages - Guyserman82

#1
Hey, I'd like to have make a text parser game, but I'd like there to be a spell checker for it. Any idea how I'd write one?
Remember this is for running inside the AGS engine, not the IDE.
#2
Thanks, Khris.

Actually, what I want with character specific scripts has to do with the Attribute variables more than character interaction.
#3
That would be nice, but I'm looking for a solution. How about a way to create multiple Global Scripts, or add pages to the Global Script?
#4
I've been thinking about/ writing a JRPG , and I think that I could keep my code less messy if I could have a script associated with a single character. Is it possible to create a new script for a single character?
#5
Damn, now I have to make my RPG in 3D :). This is really cool! I can't wait for a Blender exporter.
#6
I'm in a computer science class, and one assignment is to create a DOS/Command Prompt/UNIX program. I'm going to build a text based RPG, and I want to have a theme song.
Problem is, this project is based on a possible commercial project, so I can't just use any MIDI I find on the Internet. If anyone gives me one, and the eventual commercial project takes shape, I will pay for it. I just can't pay for it now.
Hopefully that made sense. The project is a fantasy/steampunk game.
Thanks for any response.
#7
I'm thinking about making a RPG trilogy, and I want the character that the player creates to be usable through all three games. The simplest way I can think to do this is to have AGS create and read a text document. Is this possible?
#8
just a question: recently a game was released that used TCP/IP PLUGIN by a-v-o (http://www.adventuregamestudio.co.uk/yabb/index.php?topic=41451.0). You siad that this is going to be a deathmatch game. Any chance of using this?
#9
General Discussion / Isometric maps
Mon 09/08/2010 23:46:33
I'm thinking about making an isometric RPG (western, not Japanese), and I'm curious: how would you go about making an isometric map?
#10
Just to bring this back to the forefront. What's the statis on this? Finished? On hold?
#11
General Discussion / Re: AGS Shump code
Thu 20/05/2010 00:03:33
I really did mean Invaders, but thanks for all the responce.
Hey Radient, did you release the source code for Vector Vendetta? If so, I'd like to see it.
#12
General Discussion / AGS Shump code
Tue 18/05/2010 20:02:18
I've downloaded it before, but I can't seem to find it. I know that there is a shooter code somewhere. Can some one help me?
#13
Nice find, but I think that Awakening was done in XAGE, not AGS. Still, though, the fact that conversion is possible could be the answer to my question.
#14
General Discussion / AGS games in a webpage?
Mon 26/04/2010 20:41:56
Do you think that AGS games might be able to be run from a browser?
#15
I'm having an issue with Vista (big surprise, huh?). Whenever I try to connect to a wireless router, I can connect to the network, but not the network's internet. Must be a problem with the computer settings, because I can still see and access other computers on the network. I think that my computer isn't automatically gaining the IPv6 number.
#16
General Discussion / free 8-bit games
Tue 02/03/2010 19:49:51
Let's admit it, younger gamers: no games released today have quite the amount of charm that old 8-bit games have. So, I ask those of you who look for them: where can we find some free, fun, 8-bit style games?
#17
Quote from: Sinsin on Tue 02/03/2010 17:47:05
dont run it out of rar  put it in a folder on your desktop :)
Okay, sorry, but I just have to comment here: just how stupid do you think I am?  :-\ First off, I did unload it; can you even run programs from their compressed files? Second, I'm not gonna put it on my desktop: my computer boots up too slow already. Don't need a 2 gig game slowing it down even more.
;D Okay, I'm good now.  :'( now will some please get me a Vista patch? I like CnC (especailly free).
#18
Quote from: Al_Ninio on Tue 02/03/2010 09:40:34
Have you tried running them in compatibility mode?
I've installed Red Alert on my netbook, applied the patch and it still refused to work until I put it in compatibility mode for Win 95.
Now it works like a charm!
I have put compatibility modes on all three games, none of which helped until I loaded the patches. I just don't have a patch for Tiberian Sun. It's supposed to run right out of the RAR, but when I try to play it, it says that there are one or more DLLs missing or corrupted.
#19
Edit: I've found pacthes for both C&C 1 and Red Alert. I still can't get C&C 2 to work though. Anybody know about a patch for it?
#20
I got really excited, and downloaded all three classic Command and Conquer games (http://www.commandandconquer.com/classic). Now none of them work. I have Windows Vista. Am I out of luck?
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