Hello,
I would like for instance in a custscene to give a question to the user. I would like to ask them which room they would like to go to.
function room_AfterFadeIn()
{
Overlay *textOverlay;
textOverlay = Overlay.CreateTextual(320, 100, 200, eFontAriel, 1, "test test.");
Wait(140);
//Here i would like something like that:
Wich room do you want to go to?
If he presses option 1:
player.ChangeRoom(3);
Of he presses option 2:
player.ChangeRoom(4);
}
I would like for instance in a custscene to give a question to the user. I would like to ask them which room they would like to go to.
function room_AfterFadeIn()
{
Overlay *textOverlay;
textOverlay = Overlay.CreateTextual(320, 100, 200, eFontAriel, 1, "test test.");
Wait(140);
//Here i would like something like that:
Wich room do you want to go to?
If he presses option 1:
player.ChangeRoom(3);
Of he presses option 2:
player.ChangeRoom(4);
}