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Messages - Compcat

#1
Quote from: lanchong on Wed 14/08/2019 05:13:36
Overall you've done a good job for first game.
Colours are a bit funny which makes it a bit hard to identify objects but graphics go well with this weird universe.
There's a good balance of dialogue and puzzles. I loved the in-game walkthrough, that's a great idea.
I look forward to your next game !
Thanks for the feedback!  I always appreciate when I see in-game walkthroughs or hint systems in adventure games.  Unfortunately looking up solutions is often a part of the gameplay loop for point-and-clicks (at least for impatient folks such as myself), so ideally the player shouldn't have to leave the game and look elsewhere for it.  Also being my first game I had no idea how hard the puzzles were, and wanted to err on the side of it being too easy and people actually completing it.
#2
Quote from: Privateer Puddin' on Wed 31/07/2019 10:24:09
Will check it out! Thought I recognised those graphics :D
Did you get a chance to play it yet?  I'm very curious of the thoughts of AGSers on this, positive or negative.  Even though the assets are from 3d Movie Maker, a lot of work still went into it.
#3
I just discovered your podcast two or three months ago and got addicted, listened to all the episodes from the beginning while at work.  Very motivating and inspiring, glad you're still keeping it up. 

You guys ask for topic suggestions sometimes, so I thought of one which maybe you haven't covered, unless I'm forgetting: How important is it for puzzles to be original?  Like I imagine a lot of puzzles end up being repeated from other games just by coincidence, but some are probably unknowingly repeated by subconscious influence.  For a big and/or commercial project, is there a way to search and find out if a particular puzzle idea has been done before?  Or is it ok to consciously copy puzzles from other games as long as you switch it up in an interesting way? 
#4
Jerzy's hat has been stolen!  Jerzy is a retired teleportation sheriff and kung-fu master, but for his retirement he wiped his memory to relax, uploading those stressful memories to a hat.  But now that Mad Willy has that hat, all Jerzy's secret knowledge and kung-fu mastery are in the hands of an evil villain!

This is made with assets from 3d Movie Maker: images, sound effects, and music.  This is sort of a practice game, to develop a workflow and learn AGS before attempting something more ambitious with original assets.  Because learning was the main goal of this game, any constructive criticism would be appreciated.

Download:
https://www.mediafire.com/file/jinnlzskpldgls4/Troubling_Teleportation.zip





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