Yeah I'm sure, i tried to increase the size of my sprite and my background and the animation stills irregular...
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Show posts Menu function repeatedly_execute() {
if (mouse.Mode == eModeWalkto) {
buffer_action = "Marcher vers ";
} else {
if (mode_complementaire == "REGARDER") {buffer_action = "Regarder ";}
if (mode_complementaire == "PRENDRE") {buffer_action = "Prendre ";}
if (mode_complementaire == "TIRER") {buffer_action = "Tirer ";}
if (mode_complementaire == "POUSSER") {buffer_action = "Pousser ";}
if (mode_complementaire == "PARLER") {buffer_action = "Parler à ";}
if (mode_complementaire == "UTILISER") {buffer_action = "Utiliser ";}
if (mode_complementaire == "DONNER") {buffer_action = "Donner ";}
if (mode_complementaire == "OUVRIR") {buffer_action = "Ouvrir ";}
if (mode_complementaire == "FERMER") {buffer_action = "Fermer ";}
if (mouse.Mode == eModeUseinv) {
if (ancienne_action == "Donner ") buffer_action = inventaire_action.Append(" Ã ");
if (ancienne_action == "Utiliser ") buffer_action = inventaire_action.Append(" avec ");
} else {
ancienne_action = buffer_action;
}
}
buffer_objet = Game.GetLocationName(mouse.x , mouse.y );
if (buffer_action != null) {
buffer_action = buffer_action.Append(buffer_objet);
lblHS.TextColor = COULEUR_TEXTE_NORMAL;
lblHS.Text = buffer_action;
if (mouse.Mode != eModeUseinv) inventaire_action = buffer_action;
}
if (mouse.Mode == eModeWalkto) {
mode_complementaire_defaut = "";
if (GetLocationType(mouse.x,mouse.y) == eLocationNothing) {
InventoryItem *II = InventoryItem.GetAtScreenXY(mouse.x, mouse.y);
if (II != null) { mode_complementaire_defaut = II.GetTextProperty("defaction"); }
}
if (GetLocationType(mouse.x,mouse.y) == eLocationHotspot) {
Hotspot *HP = Hotspot.GetAtScreenXY(mouse.x , mouse.y);
mode_complementaire_defaut = HP.GetTextProperty("defaction");
}
if (GetLocationType(mouse.x,mouse.y) == eLocationObject) {
Object *OB = Object.GetAtScreenXY(mouse.x, mouse.y);
mode_complementaire_defaut = OB.GetTextProperty("defaction");
}
if (GetLocationType(mouse.x,mouse.y) == eLocationCharacter) {
Character *CH = Character.GetAtScreenXY(mouse.x, mouse.y);
mode_complementaire_defaut = CH.GetTextProperty("defaction");
}
if (mode_complementaire_defaut == "") {
mode_defaut = eModeWalkto;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "DONNER") {
mode_defaut = eModeCustom;
btDonner.NormalGraphic = 27 + 9;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "OUVRIR") {
mode_defaut = eModeCustom;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28 + 9;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "FERMER") {
mode_defaut = eModeCustom;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29 + 9;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "PRENDRE") {
mode_defaut = eModePickup;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30 + 9;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "PARLER") {
mode_defaut = eModeTalkto;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31 + 9;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "REGARDER") {
mode_defaut = eModeLookat;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32 + 9;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "UTILISER") {
mode_defaut = eModeInteract;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33 + 9;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "POUSSER") {
mode_defaut = eModeCustom;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34 + 9;
btTirer.NormalGraphic = 35;
}
if (mode_complementaire_defaut == "TIRER") {
mode_defaut = eModeCustom;
btDonner.NormalGraphic = 27;
btOuvrir.NormalGraphic = 28;
btFermer.NormalGraphic = 29;
btPrendre.NormalGraphic = 30;
btParler.NormalGraphic = 31;
btRegarder.NormalGraphic = 32;
btUtiliser.NormalGraphic = 33;
btPousser.NormalGraphic = 34;
btTirer.NormalGraphic = 35 + 9;
}
}
if (inventaire.TopItem > 0) {
btInvUp.NormalGraphic = 59;
btInvUp.MouseOverGraphic = 60;
btInvUp.Enabled = true;
} else {
btInvUp.NormalGraphic = 58;
btInvUp.MouseOverGraphic = 58;
btInvUp.Enabled = false;
}
if ((inventaire.ItemCount - inventaire.TopItem) > (inventaire.RowCount * inventaire.ItemsPerRow)) {
btInvDown.NormalGraphic = 56;
btInvDown.MouseOverGraphic = 57;
btInvDown.Enabled = true;
} else {
btInvDown.NormalGraphic = 55;
btInvDown.MouseOverGraphic = 55;
btInvDown.Enabled = false;
}
}
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