Quote from: JawCross on Sat 21/05/2011 10:06:23So something is triggering a normal exit.
#7 0x0007bab4 in quit (quitmsg=0x21a3c0 "|You have exited.")
at ags_maemo/Engine/ac.cpp:9341
#8 0x000a0af8 in QuitGame (dialog=0) at ags_maemo/Engine/ac.cpp:17995
Quote from: JawCross on Sat 21/05/2011 10:07:24RedDwarf, what is your target and plans? I can see you have removed almp3 and added some gstreamer -stuff on your branches. Bero, you started cmake-clone for easy building (under Linux), and you have wrote about 64bit systems. Everybody else can also answer: "What is your goal? Short term all long term". I haven't see new commits on https://svn.adventuregamestudio.co.uk:7743/svn/ags/trunk/ nor any sings that 'community effort will be merged to it'. I think they should be merged and I think there should be some plan (or hope) that they will be merged.My plan is make it work in Linux without crashes and with the same features than in Windows, nothing else. I never used ags at all for being closed source, so I don't know it to tell if it lacks any feature.
I may still look into the plugins thing (I would still want a test game), but nothing else. x86-64 support seems too complex.