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Messages - Edv1983

#1
I've tried using the character transparency but i only seem to get him to fade out of sight but not into sight..... or it just doesn't work.


int trans = Jack.Transparency;
while (trans > 85) {
  trans++;
  Jack.Transparency = trans;
  Wait(4);


Any help?  Or is there another way to do this.

In the scene a car pulls up outside the house and I want Jack to appear a couple of seconds after the car stops.
#2
Thankyou... I swear I've looked at the events multiple times and never found the first time enters room... must be going blind.
#3
Hello!

I'm sure this is a really stupid question.  I'm trying to create an animation where a car drives down the road after fadein without any user interaction.  I think I need to use the first time a player enters the room but I cant seem to find an example of it in code.  

Any help would be appreciated
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