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Messages - Coda Frost

#1
Hey everyone, I'm Coda - the lone developer of this project. Thanks to Technocrat for sharing this with the people!

Quote from: David Ostman on Tue 11/03/2014 22:58:02
That is really awesome :) Though a bit weird and risky to undertake such a huge thing without checking with you beforehand.
This is true, except for the fact that it really wasn't a huge undertaking, and was actually intended solely as a personal lesson for myself to see if I could make the transition from AGS over to Unity3D. It's just one of the projects I am currently exploring, and didn't take me all that long to knock this one out. In fact, I wasn't even really planning on releasing the demo to the public - but a few of my friends in the VR community really enjoyed the premise, and so I decided to unleash it upon the world! I do apologize for not reaching out sooner. I certainly had no intention of stealing any thunder from Technocrat (which is why I emailed him - coincidentally - just as he was playing the demo!?) Anyways, I am very excited to hear that there is more work being done on a full game as we speak! On that note - I have suspended further development on this personal project - I'd rather let the master himself, spin this tale!

I'm also glad to see awareness of VR here in the AGS community - as I truly believe that it will be (and is already) breathing new life into our beloved genre. It's so exciting to see all these ideas for Adventure Games (old & new) being brought to new life in full stereoscopic 3D Virtual Reality! Stepping INSIDE the world of Technobabylon, and actually feeling like I'm there - was just an opportunity I could not resist creating!! 
#2
Cat, thanks for the vote! As a complete newb, I am happy to see that I received any votes at all! :)
GREAT entries, everyone!

Idea - Oraxon
Atmosphere - Fawful
Design - Nihilyst
Composition - Zyndikate
Functionality - Anian
Technique -  Zyndikate
#3
Hi. I'm new around here, and a complete newbie to drawing as well.
Just learning a few things, but thought I would join in on the fun!



#4
AGS Games in Production / Re: The Rail
Sat 03/12/2011 18:07:10
Yes, that is what I am taking from his tutorial as well.  'Kill all friends - game will finish itself.'

Seriously though... Some tips on how you go about doing those backgrounds (maybe even some WIP screens?) would really be helpful man.
Or just any general info on the artwork the methods you use (software, etc)..
Love the style, and it seems like you have the knack for getting these things done in record time.  Quite inspirational for a young newbert such as myself..
So how about it?   ;D

PS: Just finished TB1 and have started TB2. Awesome games so far!
#5
AGS Games in Production / Re: The Rail
Tue 29/11/2011 19:10:37
Wow this looks awesome.
The only question remains:When are you going to put up some tutorials on how you do these wonderful backgrounds?
And also, how is it that you seem to make these games so fast?
I demand answers!!
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