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Messages - sammy_snakes

#1
Thanks again! i really need to brush up on my coding!
#2

Quick query , i seem to be getting parse errors.. do i have to declare the int value  at the start of the rooms script?


function hHotspot3_WalkOn()
{
 
if (int outside == false){
object0.Visible=false;
object1.Visible=false;
object2.Visible=true;

outside=true;
player.walk(x,y);   /////walk outside the house
}

if (int outside == true){
object0.Visible=true;
object1.Visible=true;
object2.Visible=false;

outside=false;
player.walk(x,y);   /////walk inside the house
}


}
#4
Hello all!

I need the player to transition from a house to a garden smoothly, aka no fade to black transition screens from room 1 to 2.

is it possible for the outside to appear black whilst the player is in the house, and when the players walks across a hotspot in the doorway, the interior of the house fades to black and the exterior garden appears?



best example i can find from a previous game would be MI1 in the voodoo shop

around 35 seconds in..
http://www.youtube.com/watch?v=4EpgivF8Hq8&feature=relmfu



Cheers

Sam
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