Hmm, does not work in repeatedly_execute_always either. Same result. And anyway, if I put it like that then if I have a GUI open over the hotspots the cursor will change to Look At when I move it in that location. Even if it's a GUI that pauses the game. I guess that can be fixed with another condition, though, but still no Wait cursor.
Seems like that code is overriding it somehow, because if I remove it I get the Wait cursor.
Seems like that code is overriding it somehow, because if I remove it I get the Wait cursor.