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Messages - waffer

#1
Quote from: Borish da second on Sat 31/07/2004 08:28:14
Tjena, behöver ni hjälp me nåt? Ja kan alltid beta testa eller göra hemsidan...

For those who didnt understand me:

Hi, do you need help with anything? I can always beta test or do the site...

Tjena Borish, tack föare erbjudandet men som jag skrivit tidigare så äare det ingen som jobbar med spelet längre pga att 3/4 av gruppen äare i lumpen och själv har jag ingen inspiration att jobba med det själv. Men tack ändå.

Hi Borish, thanks for the offer but as I wrote earlier there is no one working on the game because 3/4 of the team is doing their military service and I dont have any inspiration to work on it by myself. But thanks anyway.
#2
Hi Barbarian, no offense taken ;)

I understand that a install program make you nervous, could have installed anything, but I promise I didnt put anything bad in there ;) The problem with the winsetup is that I just renamed the demo executable to Project Japan.exe. Just rename it to Demo.exe and it would work (play the game in 640*480). And of course, you should be able to skip the intro.

Lets get on to that bird then, this was, as you said, just a crazy idé. Did you manage to read everything that the bird said? if you did, then maybe we should have tried to make a completly serious game, and if you didnt then maybe the "fun" part wont be so fun anyway ;)

I got the same error as you with the samurai so theres a bug.

The demo was very buggy and we knew that (thats why its called a beta-demo ^^) we released it because we knew there was a chance that we would never work on it again and we just wanted some comments on it.

But as I said, no offense taken, I just think its cool to have some comments on the game.  The game will probably never be released as the the others are doing there military service and I dont really have any inspiration to continue on my own.

But it was fun working with the game, as I wrote in the first post it was a school project. Of course the goal wasnt to make a game but to learn how to work as a group and how to work with projects. I think I have learned some things that can be usefull in the future. You might wonder why there wasnt more than 2 scenes in the demo (actually we had more, but not that playable :P) when we had 1 whole year to work on it. Well, what can I say? ;) One reason why, was that we couldnt work with it at school. This was due to lack of time and computer problems, as restrictions of for example wich files we could download. So all the work on the game had to be done at home. So what happens then, when 4 young men gets to work with something at home in front of the computer, well you have probably guessed right, nothing :P We didnt make much progress until after christmas when we got together and worked over a weekend. During this time we got a lot of work done, but after that we had a hard time to find another date when we all could come together again.

nah, now I'm too tired to write more, maybe another day.


#3
Quote from: viktor on Thu 29/07/2004 20:20:03
Quote from: Barbarian on Thu 29/07/2004 10:53:07
Can't down-load the file, I get a "File does not exist" error.

me to.

Well, sorry about that, but my webhost (yes its a free webhost, so I shouldnt excpect anything more, i know) has decided to shut my account down for 24h because of to much traffic (FYI, they are going to shut down my account for good in some weeks because of to little traffic ^^) but it would be up for download again later today or tomorrow
#4
Well, just to bump this thread, I can tell tell you what grade we got... ;)
We got an "MVG", wich is the highest grade. ^^
#5
It looks great, and I really liked those old animations ;)
Wish I could animate as good as you.

(Are you from Sweden?)
#6
AGS Games in Production / Re: The King of Rock
Fri 21/05/2004 12:47:47
Woaa, a game with both good graphics and good music. That totally ROCKS! ;)
im waiting for the release.
#7
Quote from: oscar on Thu 20/05/2004 21:18:31
it was very fun to play, but I really think you should make the sprites look smoother in the game by resizing them in photoshop or something...or add the details after resizing them.

Yes, you're right. I'm just too lazy :P But it will be fixed until the final version ;)

EDIT: Does anyone know a good place to host the file because my current host aint to happy that I use their space to host it? ;)
#8
We have released a betademo. You can find the link in the first post. Please tell us what you think ;)
#9
Ok, I'm back again, this time with some screenshots.

The time for our project is over and we are now just waiting for our grades  ;)

I will write you a report on how our project went later.

We didnt manage to finish the game but we will continue to work on it until its done.
#10
The plans of releasing a demo is still on ice, but we will upload some screenshots and art next week.
#11
The plans of releasing a demo has been put on ice. The final decision will be taken after this weekend. During the weekend we will get togheter and work with the game. We hope that we can make  a lot of progress during these days. I will keep you updated.
#12
Hi again! Just wanted to reply to the post and tell you that we are not dead and the game is still under development. Due to different circumstances there havent been much progress in the gamedevelopment, mostly becuase we lacked knowlegde about the ags-engine. But now things are looking better and we hope to release a demo/beta in the end of this month as scheduled. I'll try to return here with updates on the developmentprogress more frequent and I hope that you still have some interest in the game ;)
#13
Please visit our forum at
http://www32.brinkster.com/oaklake/forum/toast.asp

Update:
We are currently not taking any new registrations because we use some parts of the forum for our project. But please visit the forum as a guest!

(Sorry Inkoddi :( )
#14
The game resolution will be 640*480.

#15
Evil, as you wanted, more art!!!!!!
This is ONE of the samurais that you will meet in the game. I also updated the house background.
#16
Looks great, and it sounds like the story is really entertaining  :D. Is that Mrs. Rodriguez on the right side of the first screenshot?? She looks terrible  ;)
Where can I download the two previous games??
#17
Well I just have to agree with everybody else, this game looks amazing!! Will you be releasing a demo??
#18
AGS Games in Production / Re:Project Japan
Wed 08/10/2003 21:48:26
Quote from: GinnyW on Wed 08/10/2003 21:31:06
Welcome WeHoo! Souns like a great story you got there! I sure wish we had something like this in our school, all we'll have in computers this year (next semester only) is HTML, which I studied by myself long ago. Oh well, I'll use the time for game making then :)
What subject was the project given in? or is it a general thing? Hmm, I wonder if I'll have anything like that in computers when I'm 18 (4 years until then :P). I presume you're in your 12th grade, right?

Anyway, this looks promising, the graphivs are smooth and the whole design method sounds very proffessional :)

I was wondering, when you say Lead Designer, are you reffering to art? And what does the Lead Director do?

Hi GinnyW!!
The project is a subject. We have about 2,5 hour a week scheduled time to work with it. But at the moment we can't work with it at school so all the work is done at home. But we use the scheduled time to have meetings on were we talk about what have been done and what has to be done and stuff like that.
Yes we are in our 12th grade.
And yes, Lead Designer is reffering to art.
So on to your last question about the Lead Director. Well after the three other titles were given we had nothing more that someone had to be responsible for. So we gave him the title Lead Director wich means that he will be the one responsible for putting it all together.
But we are not locked to our titles. We help eachother with all the things.
#19
Project Japan by Digital Pollutions.

First I want to introduce the team that is working on this game. We are four guys from Sweden and we are all 18 years old. In our school we have something called Projektarbete (roughly interpreted = Project work). The goal here is to work together with others and work like you do in real life. You're able to choose your own project and we chose to make an adventure game. So now we have a whole school year too make a game and scheduled time to do it on!
We have assigned different tasks for everyone in the group, we have one Lead Storywriter who writes story, dialog and stuff like that (known on the forum as WeHoo). We have one Lead Programmer (known on the forum as Purra_H), one Lead Designer (that's me) and one Lead Director (Jo.Walter)
Ok that's enough about us, now on to the game!

-----
The year is 1274. The powerful Mongols invaded China in 1259 and they are a growing threat against Japan. Threats have been sent to the Japanese government in Kamakura and they now fear a invasion. The odds to fight back an attack from the Mongols aren't good.

-----
The main character (temporary name: Ego) lives on the country with his parents. His relatives have lived on farming as long as they can remember and are happily unaware of what's going on in the rest of the country. One day when he is out he meets a samurai who says something about Mongols and that it's over for Japan. The samurai also mentions that Japan now need all the men they can get and that he should go to the nearest village to help. Ego, who's not so interested in working on the family's farm, immediately decides to do as the samurai says.

=========================================================================
News
=========================================================================
13 october
--------------
Added a new character and updated the first background.

14 october -> 6 may
--------------------------
What happend between those two dates?
I may write a report on how the project went.

7 may
--------
The first screenshots are uploaded doh!

20 may
---------
The Betademo-version is released


=========================================================================
EDIT: Set to be released when its done.

=========================================================================
Images (None of the images are complete and may be changed in the future)

Screenshots







If the pics are too big, just tell me and I'll just link to them.

=========================================================================
Project Japan Betademo -  Download 7.33mb (Right-Click)
#20
I like your style, the perspective is great and I really like that little character at the taxi, reminds me of Dr. Ziodberg!
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