Ok, it's solved. I have delete my room, and i have create it again. Very simple.
The problem had been the events as you said.
Thanks for help.
The problem had been the events as you said.
Thanks for help.
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{
cJack.Walk(55, 112, eNoBlock, eWalkableAreas);
cJack.Walk(57, 123, eNoBlock, eWalkableAreas);
}
function room_RepExec()
{
if (cbarry.Moving == false)
{
if (cbarry.x == 180)
cbarry.Walk(140, 114, eNoBlock, eWalkableAreas);
else
cbarry.Walk(180, 114, eNoBlock, eWalkableAreas);
}
}
// room script file
function room_AfterFadeIn()
{
cJack.Walk(55, 112, eNoBlock, eWalkableAreas);
Wait(40);
cJack.Walk(57, 123, eNoBlock, eWalkableAreas);
}
function room_RepExec()
{
cbarry.Walk(180, 114, eNoBlock, eWalkableAreas);
Wait(80);
cbarry.Walk(140, 114, eNoBlock, eWalkableAreas);
Wait(80);
}
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