Snarky: Yes, I agree. Since the distortion isn't too exagerated, I don't think it will be a problem either.
I don't know if I'll have to restrict the walkable areas that much though (I'll have to test it out when I have more free time). But from what I can remember, a similar perspective worked quite well in the game "Day of the Tentacle".
For examples:
[imgzoom]http://www.mobygames.com/images/shots/l/17874-maniac-mansion-day-of-the-tentacle-dos-screenshot-references.gif[/imgzoom]
[imgzoom]http://yannick.fleurit.free.fr/GameDesign/Camera%20Screenshots/Day%20of%20the%20Tentacle.jpg[/imgzoom]
I don't know if I'll have to restrict the walkable areas that much though (I'll have to test it out when I have more free time). But from what I can remember, a similar perspective worked quite well in the game "Day of the Tentacle".
For examples:
[imgzoom]http://www.mobygames.com/images/shots/l/17874-maniac-mansion-day-of-the-tentacle-dos-screenshot-references.gif[/imgzoom]
[imgzoom]http://yannick.fleurit.free.fr/GameDesign/Camera%20Screenshots/Day%20of%20the%20Tentacle.jpg[/imgzoom]