Quote from: Frikker on Thu 30/04/2015 19:33:21
no problem. ill contact you later next week then
Awesome dude.
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Show posts MenuQuote from: Frikker on Thu 30/04/2015 19:33:21
no problem. ill contact you later next week then
if (player.PreviousRoom == 7 || player.PreviousRoom == 6){}
else
Game.StopAudio();
a03The_lab.Play();
aDoor__generic__close.Play();
Quote from: Monsieur OUXX on Fri 17/04/2015 09:32:04
On an unrelated note, the absence of brackets is quite disturbing:
Quote from: Mandle on Thu 16/04/2015 23:31:39
Just a reminder to those here who have mentioned huge game files:
Have you remembered to check "compress sprite file" in the general options before you compile? If not, give it a try. It could save you hundreds of MBs...
(It says "loss of performance" or something scary like that in the option description, but I've never noticed a drop in performance so maybe this is an AGS leftover from back in 2001 or something?)
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