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Messages - sithlord1823

#1
Hi All!

I'm an amateur background artist. I have once style... and one style only, which is a cartoony DOTT kinda style. After starting my own project and being unable to find an animator, I am looking to join somebody else's project if possible! please see below for examples of my work.

I'm not the best but could fit into a modest project? I also have a wicked sense of humour that may come in handy with dialogue?

I work hard and as long as you like my style..... I can do it.

Let me know if you can give me a home!

Lee





#2
I do background art in pencil/chalk/pen and watercolour.

I'm currently creating my own project, but currently searching for a flash character animator / designer (which may hold things up a bit) and I've nearly completed the art for this project so will be looking to help out elsewhere soon enough.

Admittedly, I'm only really good at the art style shown below... I'm not very diverse. I'm also not very good at characters and hopeless at animation.

Looking to work on freeware... as long as I like the vibe etc.... I'm not confident enough that my work is good enough for commercial.

See below for an example of my work from my own project.

Thanks for looking!



#3
Project:
An as yet unnamed hobby project with some good talent involved. Hilarious Lucasarts esque medieval based point and clicker involving a revenge (and cash) driven pig farming hero, a vampire hunter with a side-line in fashion design, a very unsuccessful evil Doctor that has killed his hamster, a dwarven blacksmith with no concept of height and the inability to grow a proper beard............ and a troll named Betty that runs the local general store... What's not to like!

Details:
A new adventure that is centred on witty dialogue, nice art and that heart and soul you only get from 90's adventure games! This is an unpaid position as we're all doing it for the love of it.... but who knows where it could lead! The game will span a few hours and will be a 'chapter 1' if you like, but with a conclusive ending (giving us the option to carry on if we desire). We have a good team of people with experience, including professional music / voice over production, good art, and an awesome script. Even though this is an amateur game, we want the highest quality possible..... We just need you. Game will run at 800x600 resolution.

Positions Available:
I need someone to create character animations by hand and provide animations for use with AGS (I've been advised that Flash is ideal).

There are approximately eleven NPC characters that need spot and idle animations, along with one character that requires a full range of walking animations and all the other jazz. Some background animations would be nice too. Only people who have experience with these kinds of graphics need apply. I can also supply basic character drawings to base your work on but I would rather you create them based on my descriptions.

Deadline:
There is no strict deadline but we all put a few hours into it per week. We have around 50% of the background art, 50% of the script, all puzzles have been created, production on AGS has just started, music production has just started, Voice recording will commence in January. I imagine we'll be nearly ready june/july 2014, maybe earlier.

Comments:
Interested parties can reply to this thread or preferably contact me via PM. Please see an example of background art with character design below. This character was kindly supplied by forum member, Ghost, to show the kind of quality I'm looking for.

If you think your style fits and you are interested then please contact me. I can send further information and game elements on request. Thanks!



#4
Hi Ghost.

Yeah... I'm totally torn on high or low res. I sacrifice image quality for low res but I do love a retro look. I also thought low res would help me find an animator, but I've advertised and had no luck as of yet.... Maybe the high res image is kinda scaring people off and I should put an ad out for a hand drawing animator? I thought about drawing the animations myself and did have ago... but I just ain't got that skill for what I want in the game.... plus I have my hands full with other areas of development, so I definitely need somebody.

Here's an example below of the same image with a mosaic effect via photoshop. Do you think sprites could work with this? is it even possible as the image will still be high res, but look low res (it just looks better to me that actually altering the res of the original scan).

Due to lack of interest in a sprite animator, I'm kinda leaning towards high res. It does seem a shame to sacrifice the image quality too? I dunno.

#5
Hi all!

I'm creating a game with my friends with AGS and I'm in desperate need of a sprite creator / animator. I have a team of pro musicians, Voice actors, script writer and AGS user.... Everyone who is involved has extensive experience on a professional level in their field.... All I need is YOU!

I'm looking for wacky sprites akin to DOTT or old 90's cartoons such as Ren and Stimy for example.... thick black outlines and exaggerated movements.

This is a hobby game but the emphasis is on quality.... we plan to release a first chapter that will last a couple of hours and go from there in the hope that one day we may create a commercial game. Needless to say we wont get paid..... it's for fun and glory! There is no strict time limit, but even though it will be pretty laid back, I'd like you to put in a handful of hours a week to keep the ball rolling.

As it stands the backgrounds are 90% done, Script is about 50% done... and is hilarious, Music production starts this weekend and voice production starts after xmas. I can provide examples upon request.

Below are a couple of images.... an example of background art and an example of a character idea, which I will supply to you for sprite ideas. I'm still undecided as to weather this game will be high res or low res... I like both and it depends on what kind of animator I find.... so don't think that your sprites have to be high res.


let me know and I can give more info..... thanks for looking!!!!

Ps.... an animated GIF of your work would be awesome.



#6
okay.... heres an amended Helsing image using the advice of frostfalk.... I've applied a blur and amended the saturation and lighting of the background in photoshop..... I still feel the need to reprint this amended version and put some white chalk on the mountain... which I prob will do.

#7
Thanks for all of the feedback folks. I'm going to try and reply to you all in this one comment.... is there a way to direct my comments to any one of you? if not, I just hope you get this.

Firstly.... Thanks. Every single piece of feedback has been useful to me, and I've started acting on it as we speak and I will re-post images etc with amendments asap. I've decided to suspend development on the game until I can display all images on this thread and get appropriate feedback. What I would love is for you guys to keep checking it out? is there a way I can post and it notifies you?... if you want of course? I'd love to credit you guys to the game as you have substantially changed it for the better.

heres the replies

Frostfalk - I've been playing with the Helsing image in photoshop.... and have made some really good improvements. I've applied a blur to the background and amended the saturation and lighting levels... will upload in a bit. I also see what you mean about the second pic with the 'fish eye' floor...... I've ploughed on ahead with the art without consideration of how the game will work. I may re-draw the floor, or at least wait until I do have a sprite creator to see how it looks.

Ghost - that's exactly what i'm looking for... The demo I've created uses the stock 'roger' sprite, which certainly does not work. I'm looking for sprites akin to Day of the Tentacle.... or cartoons such as 'Ren and Stimpy', if you know of that!??! used to love it! ha! I need thick black outlines and over exaggerated motions..... im gonna have a right time finding a sprite guy!

Frenzykitty - I know what you mean about objects..... I was thinking of actually drawing them as opposed to spriting them so they do fit in? don't even know if I can do that? but i'll try? These images I've posted will be much lower resolution in the end product though... so who knows... experimentation I key I think on this. I prob should have uploaded lower res images.

Anian - I've constructed a demo with a couple of screens and loads of 'look' and 'interact' hotspots etc with a couple of downloaded characters. The resolution is a lot lower than what I have uploaded but yeh... they do kinda look out of place..... but the character style im looking for is nothing like the 'roger' sprite that comes with ags.... i'm looking for a much more cartoonish sprite. Can the sprite not be re-sized for each particular room? As for the books etc... I created the image knowing that it would be low res in the end anyway so im not too fussed about them not being legible by the naked eye.... kinda like the old lucasarts games.... I would rather players look at the items to give witty descriptions. 

Finally to all.... I'm in a bit of a bind in terms of resolution..... I would love to keep this low res as it will help me find a sprite artist/animator... but obviously i'll lose some of the detail.... what do you think? I'm worried that if I do it high res I may never find a sprite creator/animator.

Next up... amended image based upon frostfalks advice


thanks all!

#8
may aswell upload another image...... feedback welcomed. These images will be lower resolution in the end game (320x200). If anyone knows of a sprte designer/animator that may be interested... let me know.

#9
That's great feedback Frostfalk.... I totally see what you are pointing out.... and I never would have if you had not have put your view forward. Luckily I draw in pencil then scan and print, then paint so my images are totally adjustable.... so i'll get to work and re-post another image when I can.

One thing I have to note is that these images are 'as is' whereas the game is running in 320x200 which obviously pixelates the resized image.... im sure I can add some depth with the backgrounds though considering this. I chose this resolution so it would make it easier to find a sprite animator.... and I want a retro look..... I grew up on lucasarts.

oh and the 'bounce off'... I totally agree... and forgot. It's a bit of an art trick to use white as it's a more dramatic colour in neutral landscape drawings.... which is what i'm really trained in.... even though it's not technically correct..... I will adjust though! This is one of the earlier scenes I created and did realise further along the line!

Thanks again...... really good feedback!
#10
Finally worked it out! Thanks for the advice!

let me know if there are any more probs with the image size.... or if there is a better way of doing it. Thanks

#11
how the hell do I link an image? im guessing I have to host it somewhere? any ideas?
#12
Hi all!

I've only just joined the forums so be gentle!

I'm attempting to make my first game with a bunch of friends and have done a bunch of artwork for backgrounds.... please let me know what you think and how I can improve it?

I've also started to build the game as I'm looking for a sprite creator / animator.... I've been told that the best way to get anyone on board is to build a section of the game to show them.... hope it works as I'm hopeless at animation!!



thanks!
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