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Messages - Marygold

#1
I've been waiting for this one for a very long time.  And I'm not sure how many times I have watched these trailer or found myself just staring that magnificient "poster art"... 

However, it also makes me a bit sad to think it's goint to be the last one. But all good things come to and end :)
#2
AGS Games in Production / Re: Pico's Journey
Sun 16/03/2014 16:30:32
As a psychology major I can nothing but love the idea of this game :) And looks gorgeous, too! Interesting style of art, in a good way.
#3
Quote from: Andail on Thu 13/03/2014 13:07:51
Having written both novels and made full length games on my own I don't think the two can be compared.

I just have to agree with you here. It takes a lot of work to write I novel (depends on the writing style, too, mine is quite messy...), but it is different than making games. I think it can also be a hell-amount of work to do, if you try to convert a novel-lengt story to a game, especially if you make it all alone and you don't have much earlier experience.  I'd start with something tiny. My first game was a platformer with only two levels, and it took me for more than two months... Currently I am working on a short story -based game and I'm making everything myself, excluding music (but of course it took my time to find something with suitable licences, etc.). And I love it, but I hate it too, because it really tests you patience.   

Also, writing some interactive stories myself, I'd advice to really think, if the story needs to be interactive or somehow "extended". If it works better as a normal novel, why not to write one? My some stories do work that way just perfectly fine, but while writing some of them, I just feel how it doesn't fit in that shape, and I have to think about something else. This was what happened  with my short story, for example :)
#4
Thanks for the warm welcome! :)

QuoteTell me, does your master thesis has anything to do with games? Because I would certainly be very interested in it. I approve your idea of leaving your own little cave and joining this big collective cave. Please feel free to ask if you need any help.

Sorry, no! But it would have been great if was. It's about meditation, actually. :) And yeah, own little cave is nice to the certain point, but not the best of all when you have a problem on your mind and just have to bang your head on the desk alone...
#5
Hi everyone!

I am a AGS forum newbie from Finland, 24 years old, currently writing my master thesis in area of neuroscience and brain studies. I've been a big lover of adventure games and the whole genre since my childhood, and been always toying with the idea of making the one myself someday. The last couple of months I've been working on a little story-driven point & click game with AGS, kinda one-woman project, based on a short story I've written.

I've been reading the forum for a half of a year now, but now decided to get the courage to register and introduce myself, since I though it cold be more helpful to have a change to discuss with you guys, than work in my own little cave... :-D

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