Thanks for the input all. Every design decision I've made has had me worried I'll end up painting myself into a corner. I think I will look into an "Exit" button" for the zoomed in view, because it's not very intuitive right now.
The single GUI idea is probably cleaner in the long run, that way I can maintain consistency a lot easier.
Gotta say, I think I'm hooked on adventure game programming now.
The single GUI idea is probably cleaner in the long run, that way I can maintain consistency a lot easier.
Gotta say, I think I'm hooked on adventure game programming now.