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Messages - blueplain

#1
Thanks Khris

I had the object in the world and I got the object into my inventory but did not know how to get it to replace itself with another object. I followed your advice using - Use the Character.LoseInventory(InventoryItem *item) function with what I already knew and it did the trick. Thanks for your time to help me.
#2
I have created an object in my game which is a parcel. I want to be able to look at this parcel in the inventory, for the charecter to say what he has found inside and then for the objects to appear in the inventory. I have looked about but not spotted information on how to do this yet.

Thanks in advance.
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