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Messages - TeaAdventure

#1
Thanks for the replies. I think I get what you're saying. I would like to try that release when it comes out. Hopefully it's stable cause I will most likely make my game on that since I can choose any resolution.
#2
I have just watched all of densmings ags tutorials on youtube and read the wiki, forums, and google searched a bunch of stuff for the last couple of days. I'm finally starting to make my game following desmings tutorials to guide me. 

I want my game to look 1280x720 and run well so whats the best way to do that? Should I change the color depth to 32 bit? Do you think I should stay in 16 bit?

I want to start at a resolution that will look good when I scale it different sizes. Keep in mind that the backgrounds I want are gonna be huge. I don't think 320x200 will cut it.

When I use 1024 x 768 res to run the game I just wish there was more width. If I finish the game and resize it lets say 4x or fit the screen will it show me more of the background that I couldn't see in 1024 x 768?
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